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"solo rules for the 19th century" Topic


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1,194 hits since 15 Sep 2014
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Comments or corrections?

MichaelCollinsHimself15 Sep 2014 10:57 a.m. PST

I`m thinking ahead somewhat here, but I`d like your opinions on how a solo module for C19th wars might differ from the Napoleonic period.

What might be your expectations of an AI for the non-player in these wars?

These rules would relate to high level command decisions in battles and they are intended to be used in conjunction with a tactical/grand-tactical rule set.


If you`re not aware of my solo rules, please visit my website at:
grandmanoeuvre.co.uk

A description of the module is here:
TMP link

And there`s quite a few test games are described in the thread here:
TMP link

Thanks in advance for any information/thought/advice given.

Mike.

OSchmidt16 Sep 2014 9:07 a.m. PST

Don Featherstone's Solo War Games is reallyt he bible for this.

Otto

MichaelCollinsHimself16 Sep 2014 9:38 a.m. PST

Thanks, but how does this address my question?

MichaelCollinsHimself17 Sep 2014 2:02 a.m. PST

I have both Stuart Asquith`s and Charles Grant`s books on solo wargaming and programmed scenarios…
but I`m really after solo gamers` expectations of how command, control & communication should work in the C19th and in relation to high-level decision making.

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