"solo rules for the 19th century" Topic
4 Posts
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MichaelCollinsHimself | 15 Sep 2014 10:57 a.m. PST |
I`m thinking ahead somewhat here, but I`d like your opinions on how a solo module for C19th wars might differ from the Napoleonic period. What might be your expectations of an AI for the non-player in these wars? These rules would relate to high level command decisions in battles and they are intended to be used in conjunction with a tactical/grand-tactical rule set. If you`re not aware of my solo rules, please visit my website at: grandmanoeuvre.co.uk
A description of the module is here: TMP link And there`s quite a few test games are described in the thread here: TMP link Thanks in advance for any information/thought/advice given. Mike. |
OSchmidt | 16 Sep 2014 9:07 a.m. PST |
Don Featherstone's Solo War Games is reallyt he bible for this. Otto |
MichaelCollinsHimself | 16 Sep 2014 9:38 a.m. PST |
Thanks, but how does this address my question? |
MichaelCollinsHimself | 17 Sep 2014 2:02 a.m. PST |
I have both Stuart Asquith`s and Charles Grant`s books on solo wargaming and programmed scenarios… but I`m really after solo gamers` expectations of how command, control & communication should work in the C19th and in relation to high-level decision making. |
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