"Rulesets for Chariot Warfare" Topic
9 Posts
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xenophon | 08 Sep 2014 7:40 a.m. PST |
What rulesets work well for chariot warfare for during the Bronze Age (Hittites and Egyptians for example)? |
Who asked this joker | 08 Sep 2014 9:01 a.m. PST |
Introduction to Wargaming or Ancient and Medieval Wargaming both by Neil Thomas work well. The latter can be had from Amazon as an e-book. |
Sysiphus | 08 Sep 2014 9:03 a.m. PST |
The Society of Ancients has a stand-alone set for Qadesh called," Call it Qids". You can also use Big a Battle DBA. This would be 36 elements on a larger board. I house rule that chariots can fire to any of their sides. I have tried Hail Ceasar a couple times but found them cumbersome with 25/28 mm troops due to unit sizes. |
Marshal Mark | 08 Sep 2014 10:03 a.m. PST |
Sword & Spear works well for this period. Here are some AARs of biblical era games: link link link link Chariots in action(Assyrians vs Egyptians):
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Ashurman | 08 Sep 2014 11:08 a.m. PST |
If complexity does not scare you off, the Warrior rules and lists with the 2008(?) chariot period theme rules modifications play pretty well. Slow until you get really good at them, though. |
TKindred | 08 Sep 2014 1:58 p.m. PST |
Warhammer Ancients. Get their Chariot Wars supplement to go with it. Plays well and easy to learn. |
Scarab Miniatures | 10 Sep 2014 3:55 a.m. PST |
You can read a detailed battle report with pictures involving Egyptians and Mycenaeans using the War & Conquest rules here link . This report takes the opportunity to explain how many of the rules work and as you will notice chariots do not get 'stuck' in combat instead they make glancing attacks and move away. kind regards Rob scarabminiatures.com warandconquest.co.uk |
Trebian | 10 Sep 2014 4:48 a.m. PST |
I had a hand in "Call it Qids" (I did the layout and a lot of the play-testing as well as being involved in the game design) , so thanks for the shout out on that one. Even if you don't like the game the accompanying articles and analysis of the armies and battles are very good and reflect the most recent scholarship. I would disagree with a number of the posts. Neil Thomas' rules (and I'm a BIG fan) do not do chariot warfare well, and neither do Warhammer Ancients. They may give you a good game, but they have nothing to do with what actually happened. My other personal ancient favourite, Armati, doesn't do bronze age chariots well either without a bit of surgery. Personally speaking there's very little out there that does bronze age chariot warfare well at all. Both Egyptians and Hittites fought from chariots as mobile missile platforms that were very manoeuvrable. Infantry shouldn't stand up to them, but that doesn't mean they charged them down. Some of the other games here I haven't played, but DBA gets away with it because of the high level of abstraction. I do not agree with Phil Barker that chariots are just a different period's cavalry. They are a unique weapon system (don't get me started on Sumerian battle carts….) Trebian |
Marcus Brutus | 10 Sep 2014 5:26 a.m. PST |
I quite like how Impetus does Chariot warfare. The feel of chariot based armies is considerably different from other types. Chariots (other than heavy chariots) move quickly and are strong platforms for missile fire. Impetus tends to make the player have channels for the chariots to move and then retire. They do not do so well in battles of manoeuver which require wheeling. My basic tactic is to advance the chariots through lanes in support of infantry by missile fire and then attempt to retreat. Rarely do I charge them into formed infantry. |
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