"A vexing hex question" Topic
6 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
Please use the Complaint button (!) to report problems on the forums.
For more information, see the TMP FAQ.
Back to the Modern Discussion (1946 to 2013) Message Board
Areas of InterestModern
Featured Hobby News Article
Featured Recent Link
Featured Showcase Article
Featured Profile Article
Featured Book Review
Featured Movie Review
|
Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
creativeguy | 26 Aug 2014 4:44 p.m. PST |
I have a group of friends that I grew up with during a time where we overindulged in hex based wargames. As we got older we moved away from each other and I was the last one to play these games consistently as well as moving on to miniatures. Through good fortune we are in a situation to see each other again a couple of times a year. I have rolled out my Memoir 44 game over some beers to recapture a bit of our youth. In a couple of months we will be getting together again and I plan on rolling out my 3mm Cold War figures as we always had a fascination with what at the time was ultra moderns for us, what with living in the shadow of oblivion. As my friends are not miniatures gamers I have been thinking about using a hex system as a throwback to everyone's comfort zone. I am planning on putting together something simple….perhaps my own rules. I am looking at something operational, where the smallest unit is a brigade so we can move around divisions and play something a little more sweeping in scale. So perhaps you may offer some advice…. two stands of miniatures fit comfortably in a hex. So, if I have two brigades inhabiting a hex, how many miles/kilometers should that hex represent? Obviously there are variations in unit frontage but I was curious if anyone else has tried anything like this. My hope is to play out a portion of the front to build around the start of my BAOR forces. Thanks! |
Fizzypickles | 26 Aug 2014 5:20 p.m. PST |
I would think Dunnigans 'How to Make War' would come in very handy for a project like this. It's full of information in tabular form on such things as combat frontage at various unit levels from battalions through Divisions up to Corps and Army level. |
emckinney | 26 Aug 2014 5:54 p.m. PST |
1998 OPFOR Battle Book has some good guidelines. NATO would be a bit different, but this gives you a good starting point. Offense: link Defense: link What you'll see is an extreme mis-match between the width of the attack sectors and the width of the defense sectors. Just pick something in between and call it a day. |
Extra Crispy | 26 Aug 2014 6:56 p.m. PST |
Cold War Commander is a good set of rules that would not overwhelm experienced gamers. I think it would be easy to convert it to hexes. Just say a hex is 2" or 3" and convert the charts…It wouldn't be perfect but that's not your object anyway. |
elsyrsyn | 27 Aug 2014 4:57 a.m. PST |
If your friends like Memoir 44, why not use that as a base? Scale it up and move forward in time some, and you should be on your way. Doug |
creativeguy | 27 Aug 2014 5:44 a.m. PST |
Basically, I am just trying to build the framework of my table. Should my hexes be about 10-12km? Which is what I am leaning towards. If I had only one unit fit in a hex I think it would be a little easier to wrap my head around it, but with up to two units in a hex I need to find the happy medium. Honestly, my ground scale is going to determine how ambitious my table set up will be. |
|