"Routing units and named officers." Topic
7 Posts
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Col Durnford | 22 Aug 2014 5:30 a.m. PST |
In my current Zulu war campaign I have had more then on occasion where a unit of NNC routed off the board. I also have all officers above the platoon level as named officers (about 4 in a column). When an NNC unit routs off the table I have the platoon officer carried off with his unit. I would like to have the named officer have a little more leeway. to keep it random I have used the following table: Named leader with NNC that routs will roll 1D6 with the following results: 1 Carried off – dishonored, disgraced, and sent home. 2 Carried off – attempting to rally troops – dishonored but remains with army. 3 Carried off – Hold at battlefield edge – Free to move next turn. 4 Carried off – Hold at battlefield edge – Move towards reinforcement entry point next turn – join reinforcement. 5 Hold at original position – fight melee to the death or free to move next turn if no enemy contact. 6 Move to nearest friendly unit. any ideas or suggestions for improvement?
Thanks, Vince |
79thPA | 22 Aug 2014 6:15 a.m. PST |
My opinion is that Chelmsford held the NNC in contempt and no one else expected much, if anything, from them. I would have the officer make a morale check: If he passes he may hold his ground or join another unit, if he fails, he is carried off with his unit. I don't see a white officer being disgraced or dishonored because a black native unit ran away. More often than not, I think they were expected to run away. |
Balin Shortstuff | 22 Aug 2014 6:22 a.m. PST |
One books description (can't remember which) "The NNC needed the best officers, but what they got was the worst." |
Col Durnford | 22 Aug 2014 6:38 a.m. PST |
Just to make it clear this is part of a campaign rules and the platoon commander will be carried off with his unit. The character I am rolling for is a named commander (like Durnford). The disgrace is not that a unit under his command ran away it is more along the line that he went with them while the fight was still going on. |
corporalpat | 22 Aug 2014 7:24 a.m. PST |
The way we have always played it is that platoon officers always go with the unit and higher ranking officers going only if they are attached to the unit. I like the idea of a morale check. |
Mikasa | 22 Aug 2014 7:40 a.m. PST |
One of the NNC units at Isandlwana did stand and fight, being pretty much wiped out in doing so. |
Col Durnford | 22 Aug 2014 9:28 a.m. PST |
What brought this up is an action I am currently fighting. It's a Zulu attack on a column of wagons on the move. A single NNC unit was at the tail of the column lead by its own officer with Durnford attached. On the first turn the Zulus charged said NNC unit and it routed off the table. I rolled 1d6 for Durnford with a result of 6 so he moved to join the nearest unit that happened to be another NNC unit just entering the board. The Zulus charged them and they stood their ground and repulsed the Zulus with heavy losses. The new NNC unit was down to Durnford and 8 men so they rolled critical morale at the end of the turn and failed. Durnford rolled a 4 this time. |
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