Announcing the debut of CIA Games.
CIA Games is a new company producing skirmish-level miniatures wargames rules set in a variety of fantastic worlds. CIA Games are based on the popular and easy-to-play Goalsystem rules engine (Chaos in Carpathia, Chaos in Cairo, 2nd edition). In addition, we will be producing unique lines of miniatures for use with our publications.
CIA Games' ultimate goal is to produce skirmish level games that are well supported. That includes not only miniatures but complete supplements featuring new warbands and characters, rules and scenarios.
Our inaugural product, Chaos in Cochise County, is set in a supernatural version of the Old West and features gunfighters, Indians and lawmen fighting back against vampires, werewolves and corrupt cartels of businessmen allied with dark forces beyond their control. The project will be funded through Kickstarter.
The Kickstarter preview can be found here:
link
A 100+ page rulebook and a line of miniatures are in production and will be further expanded with funds from our Kickstarter. In addition, funds will be allocated for building a web-site allowing easy access to information on all of our games and ordering merchandise.
For more information, you can PM CIA Games here at TMP or E-Mail me at:
chaosinactiongames@yahoo.com
Future projects include new miniatures and two supplements to expand Chaos in Cochise County.
Chaos in Tombstone features a new line of miniatures and book including new scenarios, warbands and characters including the Earp brothers, Clantons and McLaurys, Johnny Ringo and Curly Bill. New warbands include rustlers and ranchers and adventurers from south of the border, Federales and Bandidos.
Undeadwood finds the denizens of Deadwood besieged by zombie hordes and as above will be supported by a full line of miniatures and a rulebook featuring mechanics for mass combat and independent opponents. Unique characters include Wild Bill Hickok, Calamity Jane, Seth Bullock and Al Swearengen and his cronies. Warbands include Sioux war parties and Miners.
CIA Games will not be concentrated solely in the Weird West. Future settings include a Gothic Horror adventure set in Europe including characters and monsters from Victorian literature, Steampunk inventors and members of a centuries-old Secret Society. A series of scenarios takes the warbands across the breadth of 19th-century Europe, from the foggy streets of London, thru the Catacombs of Paris and across the snowy steppes of Russia.
Further considerations are two-fisted Pulp adventures set in the 1920s and through World War II and a near-future USA where economic and ecological collapse has resulted in a savage and anarchic wasteland where civilization barely manages to hang on by its nails.
Thanks for checking us out,
J. Lee Howard
CIA Games