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"Gaming "Tomorrow When the War Began"" Topic


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Personal logo Editor in Chief Bill The Editor of TMP Fezian13 Aug 2014 4:00 p.m. PST

Would you game it as a contemporary game, or near-future sci-fi?

recon3513 Aug 2014 4:17 p.m. PST

Ultra modern, but not more than a year or two out tech-wise.

Cacique Caribe13 Aug 2014 4:36 p.m. PST

As for the "unnamed" invading coalition troops …

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And the kids use mostly captured weapons:

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Dan
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Personal logo Editor in Chief Bill The Editor of TMP Fezian13 Aug 2014 4:44 p.m. PST

Thanks, CC! grin

Cacique Caribe13 Aug 2014 5:07 p.m. PST

Helmet detail:

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And, if you need a map of Wirrawee … here are a few versions:

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Dan

dragon6 Supporting Member of TMP13 Aug 2014 9:19 p.m. PST

I thought, in the books, the invaders, carefully never identified, spoke French

Cacique Caribe13 Aug 2014 11:16 p.m. PST

My big issue is precisely that. The enemy is never identified (though in the film they certainly seem Asian). Why the overwhelming need to keep their identity hidden? Well, I don't buy the excuse given by the author:

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In the film a couple of the kids even come out and say it doesn't matter who it was that was invading. That's ridiculous. It matters immensely. If you are to fight an enemy you need to know who your enemy is, how they fight, and how they think, as well as who might be your allies.

Was the identity kept undisclosed by the author for the same reasons that made the producers of the Red Dawn remake change the nationality of the invaders?

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According to "Red Dawn" producer Tripp Vinson, the reasons for the switch were practical. "We had to make the change because the studio that originally financed the movie, MGM, went into bankruptcy, and came out of it without a distribution arm," he says. "And to make a long story short, no one would distribute the film if the enemy was China. This was the reality we encountered. So we made changes to the opening sequence, did some slight editing and visual effects work, and changed the invading army from Chinese to North Koreans."

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Almost reminds me of a chilling quote from the film "Dark Skies":

"People think of these beings invading our planet as some great cataclysm, but it's not like that at all. The invasion already happened. You cannot escape them. Sooner or later, when they're ready, they will take your family."

Dan

chironex14 Aug 2014 2:50 a.m. PST

I believe you'll find the most likely answer is that noone can think of a real country that wants northern Australia for itself and is in any position to take it.

Cacique Caribe14 Aug 2014 11:00 a.m. PST

So there are no resources in Australia that someone like China might want or need??? Mineral resources? Agricultural options? Simply more living space, without having to displace a large native population? Something else that I may have missed?

One of the maps above makes it look as if most of Australia is eventually taken.

Here's that map again:

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Dan

chironex14 Aug 2014 5:11 p.m. PST

Nothing worth eliminating the people who buy the stuff you manufacture with those resources over.
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You should probably find some different invasion fiction to read. Unless you were doing this at a Deepwars or Infinity level, you've got one section of infantry which are, in fact, kids, which in the work are portrayed as closet SAS but wouldn't be if anything made sense, against a massive force that would make the US call for a trouser change. So if you were playing at even a Warmachine level, you would be best off eliminating the books entirely except for mission outlines, and replacing a bunch of teens with a unit of SAS or special forces.

Oh, and about the living space- Why do you think I don't live there?

tkdguy15 Aug 2014 11:44 p.m. PST

Near future, around 2076. Battles in space and on Mars and several moons, but still limited to projectile weapons. No lasers in this game.

Cacique Caribe16 Aug 2014 10:02 p.m. PST

Anyone seen "Dragon Day"?

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dragondaymovie.com

Dan

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