"some help figuring this out please" Topic
7 Posts
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smolders | 11 Aug 2014 11:58 a.m. PST |
I am sure we all have heard of the "gods eye view" critique of war gaming, friends of mine where discussing ways of have a game where this could be overcome..an intriguing, but logistically difficult solution was building a figures eye periscope for generals to look through…I liked the idea but it would involve some sort of blindfolding so the only time the generals looked at the battlefield they could only have the view given by the periscope… I really liked the idea of seeing the field as our figures would see it and it was as I was taking a picture of the field at figure level that I had this idea…why not set video cameras up on the battlefield and have the generals sit in another room viewing the battle on a monitor as if they are sitting at figure height making tactical decisions on the information given by the camera. I realize that this would now involve a third person to act as figure mover and impartial judge. Other than the acquisition of the video equipment can anyone think of what short comings/problems might arise if I give this a go? Thanks |
Bill McHarg | 11 Aug 2014 12:15 p.m. PST |
I saw something like this done many years ago. It was a modern mercenary game that had a low figure count. The game was set up on a sand table (really old school) and both players were allowed to make a map of the board. They then gave the deployment orders, and went to separate rooms. All they got were reports over an old intercom system (this was back in the 70's) They were told what they could see, and the map coordinates. They made moves, and knew where on the map their troops were. I think the low figure count made it work. It was a 6 x 12 foot table with fewer than 20 figures on a side. One side had an armored car if I remember correctly. Really interesting game. Video cameras would probably make the whole exercise easier. |
haywire | 11 Aug 2014 12:17 p.m. PST |
Someone suggested having two or more players (commander/sergeants) per side and having orders handed from the commander in another room to the sergeant. Good idea, but you need at least 3 rooms. |
ironicon | 11 Aug 2014 12:22 p.m. PST |
Yaers ago when I played Col. Line and Square I had a table at eye level when you were sitting down. Short people on the taller chairs and the opposite for the tall.Writing orders were done sitting. The time came to get up and move revealing some miscalculations. |
ming31 | 11 Aug 2014 1:42 p.m. PST |
I had a japanese anime robot game the came with a preiscope for determining line of sight . Think it was based on Dougram . |
Dennis | 11 Aug 2014 4:15 p.m. PST |
Patrick Wilson and Chris Feree have run some games through skype, with the camera showing the commander only what his character could see from his location. The commander's camera-eye view is augmented with oral reports from scouts and the like. The gamemaster maintained the table and provided the scout's reports. I observed one of their games and it seemed like a great idea-particularly for friends w,ho live too far apart for frequent in person gaming. Some of the social interaction my be lost however. The same sort of thing could be done with the players in different rooms using laptops or even camera phones. Dennis |
Boone Doggle | 11 Aug 2014 5:22 p.m. PST |
About 25 years ago I participated in a huge Napoleonic game. 6mm figures. 10 by 20 table. 3-4 players a side.Players sat on separate tables about 6 feet from the table and not allowed to get closer nor move their own figures. They would hand written orders to Umpires who would execute to the best of their abilities, no verbal clarification allowed. Communication between players was likewise written and subject to delays and errors. While details are vague after so many years years I remember a critical moment when a player ordered his corps to form a line hinged on a town he thought was controlled by an ally. The Umpires tried to keep a straight face as they executed the order but it was clear something exciting was going on. Yep. The town was being held by an enemy division which proceeded to roll up the line and routed the entire force. That pretty much sealed victory. |
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