"Five Parsecs From Home. Progress updates" Topic
4 Posts
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Weasel | 25 Jul 2014 3:26 p.m. PST |
Been working on a few other projects so it's been a bit slower going than expected but figured I'd post an update since I know a few people are looking forward to it. Mission generation for the campaigns is pretty much done now. I decided to go a lot simpler with the missions, since if you're the kind of gamer that digs the Necromunda/Traveller?Laserburn style of game, you are probably also okay filling in the blanks. So each type of mission is just a few lines with the objective and any particular tweaks needed. You do get a full blown random terrain generator of course. Quest rules are also done. I just need to flesh out the patron mission objectives a bit. Starting work on a section with pre-configured sample characters and small units for people who prefer a more "stand up fight" approach. 5 marines taking on a gang of hooligans, that sort of thing.
Once that is done, content is mostly done. |
Weasel | 26 Jul 2014 6:07 p.m. PST |
As an aside, without spacing things out for readability and without any images, this is the same page count as Five Men in Normandy. It'll be pretty beefy :) |
BigNickR | 30 Jul 2014 11:25 p.m. PST |
cool I look forward to seeing more of it |
Weasel | 04 Aug 2014 3:30 p.m. PST |
Working on alien artefacts and some extra terrain rules for climbing around on things Soo close now. |
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