"By Fire and Sword, Has anyone actually played it??" Topic
7 Posts
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Mark RedLinePS | 07 Jul 2014 12:12 p.m. PST |
I've read a few reviews raving about the beautiful book (and it does look impressive) but how does the game play. Is it fast? Is it slow? Can large battles be handled easily? Anatoli has a great 3 part review but I don't think he's actually played the game! Sell me the rules system not the book please! Cheers, Mark |
Shagnasty | 07 Jul 2014 1:41 p.m. PST |
Several of my associates at Great Hall Games have been playing the skirmish level variation and thoroughly enjoy it |
Kadrinazi | 07 Jul 2014 1:56 p.m. PST |
Alex 'Anatoli' Kawczynski actually played a lot, there's many AARs on his blog, not only game review ;) There are players opinion (in English) on BFaS forum: link Stafford Game forum: staffordgames.co.uk/forum and relations of Alex, Andreas (also from Sweden) and Roland (from Stafford Games) from Polish Championship tournament: link |
Jcfrog | 07 Jul 2014 1:57 p.m. PST |
Anatoli has dozens of games AAR on his blog. Yes it would be interesting to see what other gamers think. In my understanding it is a grand skirmish, not intended in the present version for "big battles". Now a few 100 men in real. They will publish some other mods/ set for larger battles, If they made enough on this one, I suspect. |
Kadrinazi | 07 Jul 2014 2:48 p.m. PST |
I'm afraid Your understanding it not fully correct ;) 1st level of game is called 'skirmish' and it is indeed encounter of several companies of each side, so force is usually not stronger then 1000 'real' soldiers. 2nd level though, called 'division', allow players to field between 3 and 6 regiments (or their equivalent) with supporting artillery and additional independent units. So here You have 'proper' battle with few thousands soldiers on each side, quite common in Eastern theatre of war during 17th century. We have plans for two bigger levels of game but that's rather far future. |
Jcfrog | 08 Jul 2014 4:31 a.m. PST |
ok. so did not get it right. I am always salivating when looking at all this, like a man on diet watching an appalling tasty chocolate cake. When I will be able to game and get more toys again, this whole thing will be in the priorities, assuming I find at least one or more opponent locally, wherever that will be. And, as a natural gaming megalomaniac, will be very much in the future two levels up. |
TGreene | 08 Jul 2014 7:00 a.m. PST |
I have played both the skirmish and the division level game. I think the rules give a great feel for eastern European 17th century warfare. One of the best features of the rules is the pre game set up which acts as a kind of scenario generator. For example in one divisional level game my heavily outnumbered Muscovites were able to force the Poles to have to force a river crossing to getvat them. The resulting battle between two extremely unequal forces was a real nailbiter. One of the worst features of the rules is the order chits which tend to clutter up the table. The mechanics of the game have an old school feel to them with each unit getting an order chit and lots of morale checks and subroutines to work out defensive fire. Also lots of special rules to remember. |
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