I'm looking forward to running this game. I'll be sure to have an AAR. Hope to see you guys there.
Operation Pooti-Poot
6mm Sci Fi – Mini Mech rules
Sponsored by GZG
8 people : 3-4 hours
Saturday – 9am
Intelligence reports indicate that the Eastern Socialist Republic has developed advanced Mech technology. Western Alliance advance forces must make a ground assault to capture the spaceport at Putislovstok. Tech extraction teams will then land and be escorted to the facility to gather any data, then withdraw. This will be a highly coordinated assault. The spaceport must be held while the extraction teams are on site. Opposition forces are scattered but can be reinforced quickly. Expect a security force at the research facility and security patrols in and around the spaceport.
Special Scenario Units:
Infantry Drop ship: Armor 5, Range 6, Damage 3, Fly 15, Cargo 6
Infantry Extraction Teams: Armor 2, Range 3, Damage 1, Walk 1 (and shoot), Run 3 (no shooting), No Jump
Conventional Forces Movement:
- Infantry Drop Ship moves during Light Mech activation.
- Infantry Extraction Teams move during the Medium Mech activation.
Conventional Forces Combat:
- Infantry are +1 to hit (as a light mech)
- Infantry will do 2 damage to any mech they successfully attack while adjacent
- Aircraft are +1 to hit (as a light mech)
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