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"zombie rules???" Topic


18 Posts

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1,746 hits since 23 Jun 2014
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Comments or corrections?

Heinz Good Aryan23 Jun 2014 9:34 a.m. PST

what rules do you recommend that have auto movement for the zombies and you can play solo or with 2+ plus players, each person playing a group of survivors???

please not two hour wargames as i don't care for their rules. no, i don't want to have an argument about that either.

15mm i think, as it's smaller and there are so many nice models for it…….

Personal logo MrHarold Sponsoring Member of TMP23 Jun 2014 9:39 a.m. PST

Try No More Room in Hell by Iron Ivan Games:

link

Review: link

Heinz Good Aryan23 Jun 2014 9:39 a.m. PST

thanks Mr, have you played it???

Personal logo MrHarold Sponsoring Member of TMP23 Jun 2014 9:45 a.m. PST

I played one game a while ago and really liked it. I think the book is fun, as is the character design and zombies, along with the campaign.

Heinz Good Aryan23 Jun 2014 9:54 a.m. PST

thanks…….is it very involved or can you just sit and play???

Personal logo MrHarold Sponsoring Member of TMP23 Jun 2014 10:05 a.m. PST

thanks…….is it very involved or can you just sit and play???

I don't have the book with me, but I don't recall it being overly involved. Maybe 10 – 20 minutes designing a character? I forget how it handles non-campaign games though. I'll take a look when I get home.

RavenscraftCybernetics23 Jun 2014 10:21 a.m. PST

Dead Walk Again
Its free. easy to learn and the zombies can see, hear and smell you.
only uses D6 for every roll.
PDF link

Heinz Good Aryan23 Jun 2014 11:01 a.m. PST

thank you Mr and Ravenscraft. Mr i don't think i want to spend 20 minutes designing a character. i think maybe dead walk again may be more what i have in mind.

have the 40 khurasan zombies and thir two sets of survivors and the elite guys in body armor, is that enough ravens?

JezEger23 Jun 2014 12:35 p.m. PST

PDF link

These are very easy and a lot of fun. Designed for 28mm so you'd need to adjust ranges.

Heinz Good Aryan23 Jun 2014 1:39 p.m. PST

those look like they would be a blast for a convention game or maybe with pizza and beer with the dudes, thanks! i think im looking for something a bit more though. i'm going to give "dead walk again" a try i think……

RavenscraftCybernetics23 Jun 2014 1:47 p.m. PST

40 zeds is plent… they recycle.
the writers suggest no more than 5 zeds per living at startup.
so you're good for 8 characters.
I like these rules alot for multiplayer games. after a few turns there is no longer any need for a gm/referee.
the price is certainly right =)

Heinz Good Aryan23 Jun 2014 2:02 p.m. PST

do you need a gm/ref to start?

PapaSync23 Jun 2014 2:42 p.m. PST

Zombie-a-go-go. It was designed with coop play in mind. I haven't had a chance to play it out though.

8)

RavenscraftCybernetics23 Jun 2014 2:47 p.m. PST

Heinz, A ref is not needed at all. Usually, Im the only one at the table who knows the rules but by the end of the game, everyone kniws them.
They are very quick to learn.

Stealth100025 Jun 2014 12:04 a.m. PST

Occult wars with movement reduced for 15mm.

Capt Flash25 Jun 2014 4:13 a.m. PST

Dead Walk Again rules do look good, but I promise you, you'll have a blast with Akula's rules. I've run them at several cons and every time we run them at the local store, lots of players jump in and even skip their league games. The rules run the Zeds quite well and all players help move them. But it definitely is a convention type game.
Please post how you get on with DWA…
-Edgar

Amalric26 Jun 2014 10:42 a.m. PST

Ambush Z by the folks who make Ambush Alley

Fishbuckle30 Jun 2014 12:40 p.m. PST

If I had to suggest a set of rules (following your specification of what not to suggest!), which seems to meet your need of a quick, simple and fun zombie game, I'd suggest Zombie Dawn (part of the USEME series by 15mm.co.uk)

You can read all about it on their website, and they sell a PDF copy also: link

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