"Heraclea 280BC - With AMW" Topic
9 Posts
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Trebian | 06 May 2014 11:51 a.m. PST |
Just posted a description of our group's refight of Heraclea, using Neil Thomas' AMW and bucketfuls of plastic 20mm figures. link Any comments most welcome. Trebian |
Who asked this joker | 06 May 2014 12:22 p.m. PST |
Great fight! Sounds like you guys had some fun. 1) Did you have the same amount of units for both sides as per the rules or as the number uneven? 2) Plutarch says that Pyrrhus saw the Romans crossing the river at many places. That could mean many shallow areas or the river was just universally fordable in that area. The ford, however, makes a nice tactical wrinkle in the scenario. |
Trebian | 06 May 2014 2:09 p.m. PST |
It was a lot of fun. Went well, even tho' one of the players was a complete AME newbie. It was 19 Roman units v 17 Greek. Once you get up to that number the imbalance is less important. Plus elephants are worth 2 units, at least. Plutarch says the cavalry cross at many places. The infantry use "the ford". I doubled the number of fords to enable the game to happen in the given time. As it was, things were still tight. |
Just Plain Chris | 06 May 2014 5:39 p.m. PST |
Thanks for posting and sharing Trebian. Looks like it was a good battle. Coincidentally, the April 2014 issue of WI had legion versus phalanx as its theme and Heraclea was one of the historical battles examined. (They did a refight of Pydna, which looked really nice, too.) I shall have to take a look at AMW . . . Thanks again for posting. Regards, Chris |
Who asked this joker | 06 May 2014 7:40 p.m. PST |
The infantry use "the ford" Wow! How did I miss that!? True about the Elephants. It's good to know that the game can work with asymmetric battles. |
Who asked this joker | 07 May 2014 8:45 a.m. PST |
That should be asymmetric battles forces. |
Trebian | 08 May 2014 11:37 a.m. PST |
Chris: I didn't see the WI issue. Legion v Phalanx is a classic discussion and its resolution is never easy. We'll be doing more of this type of refight as we go on, so if you're interested, keep an eye on the blog. AMW is worth a look for its simplicity. The framework is simple and strong and easy to modify without ruining or unbalancing the game. Joker: You can have different sized forces, but you need to upscale. 10 units v 8 is a tough call for the 8, regardless of armies. |
Maxshadow | 09 May 2014 8:22 p.m. PST |
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Trebian | 10 May 2014 8:51 a.m. PST |
Max, It was a fun game, without suffering from loss of historical verisimilitude. Some people think that you have to sacrifice history for fun, but it ain't so. Trebian |
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