"Under Fire Skirmish Rules" Topic
5 Posts
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Blount | 09 Apr 2014 7:07 p.m. PST |
I am looking for information on a set of skirmish rules entitled "Under Fire" published by 1:1 Games in the mid to late-80s. I am interested in a brief description together with opinions from anyone familiar with these rules. |
HardRock | 09 Apr 2014 10:00 p.m. PST |
To paraphrase Dorthy Parker. "Do not set this aside lightly, throw with all your strength". Based on SLA Marshalls study that most soldiers did not fire their weapons and most of those that did fired in the direction of the enemy. This means you have to dice to get a model to fire, not easy, once they have fired they have to dice to continue. Once a model fires, other models nearby have an increased chance of firing. No vehicles. Artillery has the same sized template, hand grenade, 16" naval. Model activation based on quality, die size and radius. The leader rolls a die and activates that many model, hard to get a squad to activate at the same time. Or can activate thsoe models within his command radius, which means bunching up and being vulnerable to mg fire or explosives. Weapons jam permanetly. No mechanism to clear a jam. I played several games before walking away from these rules. Stay away. |
Blount | 10 Apr 2014 4:10 a.m. PST |
HardRock, Thanks for the run down; I will heed your advice. Best wishes! |
45thdiv | 11 Apr 2014 1:28 p.m. PST |
Try Firefight Normandy. They are really nice. One die roll determines if you hit, where and the damage. It's a percentage roll. It is meant for only 4 to 6 figures a side. The figures need to have a representative figure that is prone, kneeling, and standing as these are factors in being able to be hit. TMP link I think the link was a good thread. And I like the rules Matthew |
RDonBurn | 13 Apr 2014 4:05 p.m. PST |
Try SUTC(Small Unit Tactical Combat) by Michael Korns--unfortunately it is out of print but there's a way to get it--it has vehicles, different "template" sizes for different artillery, grenades--rules for observation, for troop's "activation" to do things--move, fire, observe, etc It is double blind--umpired originally designed for ten or so figures per side on a table representing 100 yds by 150 yds--the leader figure is played by the gamer, the others are not It is based on Marshall and others It requires modification--example: in the Wounds chart, the dice roll gives the place and severity of the wound factored by the thing inflicting the wound--knife, bullet, bomb etc--but it doesn't give enough info on where the wound takes place--there are wounds on the legs, but which leg--there are no wounds on right or left hands, just on the hands--there are also no (amazingly) info on trucks or other soft vehicles--and the non player action charts are inadequate-- As I wrote somewhere else here at TMP, I'd like to play in the game, once in a while, and be able to have written advice and charts for the umpire so that he has a chance at delivering a good umpiring-- One last item--I have found it wise to have a "witness" with me as I umpire--the loser side is always likely to assume he'd been cheated--but the witness will tell him that he took a wrong turn at the wrong time (not knowing what was behind the rock or tree-of course not, the other side's figures are not on the table until spotted by the player figure) Too many skirmish games have on the table all of the figures from both sides so that this kind of unknowns doesn't happen--while you cannot "spot" the figures in these other games, you as the gamer can see where they are--a very important difference with any true double blind system And yes, there are gamers who'd rather hide on the table in these double blind games--they assume that as they have ten men and an MG, then so does the other side--I do not do "equal" games nor use Korns 100 x 150 yd table--it is much larger and the forces are hardly equal-- But gamers do not like the "empty battlefield"--they prefer a chess style game like say Crossfire But the empty battlefield is one of Marshall's points--you really do not know what is going on--read his Pork Chop Hill |
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