Maddaz111 | 29 Mar 2014 7:59 a.m. PST |
looking for old fashioned 10 sided direction dice, with arrowheads/triangles pointing in the direction of the deviation. (used to have a box full
but now cannot find any and need a couple for a game.) |
tberry7403 | 29 Mar 2014 8:39 a.m. PST |
Just use regular d10s using the point of the triangle (at the top of the number) as the direction of deviation. You can also use the number as the amount of deviation.
Tim |
Coyotepunc and Hatshepsuut | 29 Mar 2014 8:50 a.m. PST |
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haywire | 29 Mar 2014 8:57 a.m. PST |
I never seen d10 versions, only d6 |
Maddaz111 | 29 Mar 2014 8:59 a.m. PST |
yes I can, thanks for telling me that. (but I don't want that
as it wouldn't be right for the game design) However can someone please let me know who makes these dice? I would like to buy 2 for a game (relatively urgently) |
Maddaz111 | 29 Mar 2014 9:01 a.m. PST |
I have never seen d6 versions of d10 direction dice
only dice that are like games workshop direction dice
which are not the same kind of direction dice and will add confusion in the game design. |
Caesar | 29 Mar 2014 9:22 a.m. PST |
Hi, Maddaz111. I find it interesting as I have never seen a d10 version and can't find anything on line about them. If anyone turns up something I would like to see them. I don't see how the type of die really makes a difference, though. A die with arrows on it is a die with arrows on it, no? |
Ivan DBA | 29 Mar 2014 9:28 a.m. PST |
Yeah, I'm confused too. I have never heard of 10-sided direction dice, and I don't understand why Tim's solution would not work. Either way, it gives you an arrow pointing in a random direction, right? Same for the GW dice. You could even use a spinner from a kids game, for that matter. I'm not trying to be snarky, if the dice you are thinking of have some additional feature, I'm very curious to see what it is! |
haywire | 29 Mar 2014 9:36 a.m. PST |
Maddaz111, the GW type is what I was referring to.
The only other reference I know of using a d10 for direction used a template with arrows on the template. You rolled a d10 and looked at the template for the directional result. But I do not think that is what you are asking about either.
Like Ivan and Caesar, I did a quick google search and could not find a picture. Now, I am really confused on what you are asking for. Can you be more specific? |
The Beast Rampant | 29 Mar 2014 9:41 a.m. PST |
I have one I got out of a box of VOID miniatures. It has a triangle arrow on each facing, obviously pointing to the tip. So yeah, a regular d10 would do pretty much the same thing. I haven't seen any otherwise that I can remember. |
Space Monkey | 29 Mar 2014 9:41 a.m. PST |
I've never heard of them either. I've heard of using a D12 against a clock-hour direction but never D10s with arrows. |
Maddaz111 | 29 Mar 2014 10:07 a.m. PST |
void used them – yes. (thanks to the Beast Rabban ) and they were dark blue with white arrows? (I did the google search and couldn't find a picture or a supplier
. and it made me wonder if I had imagined my box full of dice!) |
Maddaz111 | 29 Mar 2014 10:38 a.m. PST |
And no, a normal D10 will mess up the design, that is why I am looking for this particular dice style. |
MajorB | 29 Mar 2014 10:45 a.m. PST |
And no, a normal D10 will mess up the design, We're intrigued. Please tell us why? Surely there's not much point designing a game that depends on a particular type of die that is almost impossible to get hold of? |
Maddaz111 | 29 Mar 2014 10:57 a.m. PST |
the game features a dice pool of D10 dice that are used together. the direction dice controls the direction of combat unit movement and alertness direction. It will be multiplayer against the system and umpire (because its for convention play
and it has to be a bit beer and pretzels) |
Maddaz111 | 29 Mar 2014 11:02 a.m. PST |
and after umpteen card based systems
I am going to do a dice based game! |
Ivan DBA | 29 Mar 2014 11:08 a.m. PST |
I think the easiest thing will be to just use GW style 6-sided dice. They are much easier to source, and will accomplish the same thing. And what does it matter if you are rolling both 6 and 10 sided dice? Why does the pool have to be exclusively of 10-sided dice? Either way, it sounds like an interesting mechanic. Good luck with it! |
MajorB | 29 Mar 2014 11:18 a.m. PST |
the game features a dice pool of D10 dice that are used together. the direction dice controls the direction of combat unit movement and alertness direction. In that case, I see no reason why this suggestion would not work: Just use regular d10s using the point of the triangle (at the top of the number) as the direction of deviation. Just use D10s of a different colour for your direction dice. |
Maddaz111 | 29 Mar 2014 11:19 a.m. PST |
ok
so is there a dice out there that has this kind of triangle ( like a d10 face ) the rear edge is no vision (and is narrower by design
) to simulate the reduced alertness in the direction the unit is not facing! a d6 will not have that shape and be harder to match! (I could craft up a custom roller and print it.. but I know the bleeping things exist) |
Maddaz111 | 29 Mar 2014 11:23 a.m. PST |
there are already a number of colours of dice being thrown at the same time
I don't want to add another colour if I can help it (!) |
MajorB | 29 Mar 2014 11:33 a.m. PST |
ok
so is there a dice out there that has this kind of triangle ( like a d10 face ) Well, there was
Doesn't seem to be available any more though. |
tberry7403 | 29 Mar 2014 1:14 p.m. PST |
You could try using blank d10s. Those you should be able to find easily. |
tberry7403 | 29 Mar 2014 1:40 p.m. PST |
Here is a site you can get blank dice and a template you can use to create your own die faces. link The dice are described as "extra-large". I believe they are 16mm in size. Blank counter sheets: Select "Template" and it will take you to a zip file you can download. When you first look at the files they appear blank but the outline of the die faces are there.
link |
Mako11 | 29 Mar 2014 3:19 p.m. PST |
Use of a D12, without arrows, seems a lot more practical. |
Maddaz111 | 29 Mar 2014 3:31 p.m. PST |
How will a d12 be more practical than a dice that has potentially 360 facings? (although with my failing eyesight, probably only 36 realistically discernible!) I will probably pick up a couple of large blank dice when I am down at Salute!(of course when I am there I will probably find the dice I am looking for) |
Ivan DBA | 29 Mar 2014 10:56 p.m. PST |
Hopefully you can at least find the blank dice. It's really frustrating when stuff that used to be available disappears. I think the market is receptive right now to a cleverly done dice pool. For example, SAGA is a big hit, and it is basically a very elaborate dice pool game. |
Maddaz111 | 30 Mar 2014 4:17 a.m. PST |
My triples game, is dice free, as my friend said to me, how can you make it diceless, and the players cannot use cards either. The playmats have simplified as well, going from four bands of abilities, to three bands, and players now have eight options to spend poker chips on. The players get 40 chips between them of differing colours and have a sand timers amount of time to allocate them
if they don't finish allocating then the enemy (the Amazon's attacking athens) get to flip a card to activate their units
. It should be a fun game
. |
Maddaz111 | 30 Mar 2014 4:21 a.m. PST |
And I designed a saga like game twelve years ago
(I'm thinking of dusting off the design because I think my design has more flexibility
.) Also my design didn't need specialized battleboards
.(and every army could be designed from classical through to dark ages and beyond) |
haywire | 30 Mar 2014 4:58 p.m. PST |
Can you post pictures of them when you are done please. I am still confused on the issue. |