"Traveller 2300:Full Thrust" Topic
7 Posts
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Lysander | 15 Mar 2014 12:25 p.m. PST |
I am certain someone has done this (excluding the linear movement dynamics of stutterwarp drives in "Star Cruiser")but can someone show me a link to Full Thrust conversions for Kafer v. Human ships per Full Thrust stats? Has it been done? I am looking to run an RPG campaign on Aurore but also have the players involved in ship battles surrounding it. |
Steve W | 15 Mar 2014 1:11 p.m. PST |
There is a big Full thrust group on Facebook with a lot of files on it There might be something there, and if not someone there might know |
jekinder6 | 15 Mar 2014 4:02 p.m. PST |
I think using the "cinematic" movement system would give you the dynamics of stutterwarp drive. I think if you created ships with no screens, no beam weapons over class 1, no torpedoes and make salvo missiles and sub-munition packs the main ship armament you would have done it. |
TNE2300 | 15 Mar 2014 4:52 p.m. PST |
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tkdguy | 15 Mar 2014 4:58 p.m. PST |
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Lysander | 15 Mar 2014 8:33 p.m. PST |
Fantastic! Thanks so much. Knew you folks would come through. |
David Manley | 16 Mar 2014 2:49 a.m. PST |
Thanks to TNE2300 for posting that link – extremely interesting! |
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