"SCW game write up and pics" Topic
7 Posts
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yarkshire gamer | 24 Feb 2014 11:26 a.m. PST |
yarkshiregamer.blogspot.co.uk Hi all, just put up a write up for a 28mm SCW game ongoing at the mo here in't yarkshire. Enjoy and hopefully some ideas for people. Ta |
Gaz0045 | 25 Feb 2014 6:39 a.m. PST |
Tease! A partial write up forest looking game! |
yarkshire gamer | 25 Feb 2014 6:03 p.m. PST |
yarkshiregamer.blogspot.co.uk I tease you more !!! Added a write up of the first sessions gaming just now, head back to the blog to check it out. |
Gaz0045 | 26 Feb 2014 6:56 a.m. PST |
LOL-'the Anarchists paused to reorganise after realising that they were advancing in sequential numerical order'
line of the day! More good stuff expected after Thursday night
..by order of the Commissar! |
yarkshire gamer | 06 Mar 2014 4:25 p.m. PST |
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Gaz0045 | 07 Mar 2014 3:36 a.m. PST |
A 'historical' looking result, infantry advance unsupported over open ground
machine guns in defence
.massacre. Thanks for posting – on the question of card activations ,I use the system from Arc of Fire, each unit has a card -so randomly selected but the turn ends after all the cards are played, so no 'siesta' or tea break card. Maybe in bigger games give each side a 'siesta' card to be played on their request to gain an advantage, to stop the opposition in their tracks. These can only be used once tho', and then each turn continues as above. A quick set of rules from Irregular Minis had each faction activating on a particular suit of cards eg- 'Red ' number card for Republicans but further divided by diamonds for Anarchists and hearts for Govt troops, the Nationalists move on black with 'regulares' on spades and Requetes or militia on clubs – when a picture card comes up all units on that side can move
..speeds up bigger games and gets all the players involved. |
yarkshire gamer | 07 Mar 2014 8:26 a.m. PST |
Cheers Gaz, some nice ideas there re the cards, it will all go into the melting pot. We expected casualties but it was supposed to buy time to get the other units across the gap between the wood and the redoubt, sods law everytime a unit moved into that gap everything else stopped ! |
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