"SuperSystem 4th ed. Play-test Begins!" Topic
13 Posts
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CondoGamer15 | 04 Feb 2014 8:10 a.m. PST |
Ok, true-believers, after much consideration and editing, the link for the S2 4th ed. play-test is available! link Also, here is a link to the new SuperSheets: link After you've read and played some games, please send any feedback to me at my gmail account:
srpyle AT gmail DOT com Thanks! --Scott P.S. We can also discuss rules here, of course! |
isdblues | 04 Feb 2014 10:31 a.m. PST |
I think, the word we are looking for is "Awesome"
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Ping Pong | 04 Feb 2014 12:50 p.m. PST |
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Fergal | 04 Feb 2014 4:45 p.m. PST |
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Redmenace | 04 Feb 2014 7:19 p.m. PST |
Yes Awesome will do nicely. |
tberry7403 | 05 Feb 2014 7:01 a.m. PST |
The ing thing is HUGE!!! 141 pages WITHOUT pictures! IIIIIIIIIIIIIIIII like it! |
CondoGamer15 | 05 Feb 2014 7:41 a.m. PST |
Around 65K words at this point! I hope folks are not intimidated by the size. It's a lot of optional details, and the new Super Archetypes in the chargen section make it easy to quickly build characters. --Scott |
wminsing | 05 Feb 2014 8:34 a.m. PST |
Gave them a brief one-over and I like that I see. I'll post some more detailed feedback when I get the chance. -Will |
Ping Pong | 05 Feb 2014 11:44 a.m. PST |
What is the timeframe for the play rest? |
CondoGamer15 | 06 Feb 2014 4:48 a.m. PST |
I'm hoping for two – three weeks of initial external testing, then Joe D. will do a preliminary layout for us, sans most of the art assets. This is the PDF that anyone who pledges on the KS will receive. And we'll keep testing throughout the KS as well. Thanks! --Scott |
Spudeus | 07 Feb 2014 8:10 a.m. PST |
Great news, I'll take a look. I can't help but ask tho, do think we'll eventually see some more superfigs? 'Major Meteor' and a few others looked interesting. . . |
CondoGamer15 | 14 Feb 2014 1:02 p.m. PST |
Ok, folks! We're ready for the next version of the play-test rules! Here's the link: link Many changes based on lots of feedback. Short summary: --Edited the Quick Attack Maneuver --Combined Invisibility and Darkness into the new Cloak power. --Synced up rules between Reach and Elasticity, but did not combine them --Abbreviations are mostly gone --Changed "Perception" to "Sense", so we'll need to update the SuperSheet again --Entangle synced with Object Breakage rules (and Object breakage placed in body of main rules) --Clarified and fixed a bunch of rule text from various posters here and elsewhere --We've priced all of the former dice adder special effects down to 2 pt.s/lvl. -- max 3. They add re-rolls instead of dice. So this should cover: Sponge, Speed Burst, Mole, Slingshot (for now, unless it gets edited further), and maybe one other I cannot think of. So please, read and play games, then let us know what you think!
Thanks! --Scott |
CondoGamer15 | 05 Mar 2014 1:34 p.m. PST |
Folks, the latest version of the SuperSystem 4th ed. play-test is up! Here's the link: link Ok, Version 1.2 is up now. Here's some of what has changed:
-- Split chapter 1 into two chapters: Chapter 1: SuperSystem Core Rules and Chapter 2: Action and Combat. -- Clarified text on leaving close combats -- Tweaked Haymaker to base the damage dice added on level of Super-Strength -- Tweaked Quick Attack maneuver -- Removed contents of Chapter 4: Four-Color World -- this will appear in a PDF supplement along with other bonus material. More on that when we launch the KS. We did this for space, and because the 4th ed. is less focused on a specific universe and line of figures than previous editions. -- Simplified Combat Reflexes and added a new Special Effect, Ricochet, to it. -- Added Damaging power mod for Entangles and Cloaks. -- Added Lingering option to AoE power mod. -- Added object breakage and condition summaries to play aids in the back of the book for easy reference -- Changed optional RPG section to simplify skills and added notes on using S2 as dedicated RPG. Early, early preliminary layout has the book at 200 pages with no art assets, fancy tables, or call-outs yet in place. No matter what, this will be a large, comprehensive book with plenty of examples and tons of options.
Thanks for looking! |
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