My regular Game Group did the first play test of my Battle of Five Armies that I submitted for both Con of the North and Little Wars this year. The table before play.
The Scenario requires that the Elves deploy on one side of the river and the dwarves and humans deploy on another. The Goblins choose to use their best trained and disciplined troops to oppose the Human/Dwarf flank and attempt to overwhelm the Elves with their large undisciplined mobs on the opposite flank. Two units of Wargs charged on table and with some pretty high dice rolls manage to contact the Elves. The Goblin infantry hordes lumbered in behind them.
On The Dwarf Flank, the Goblin regiments were met with withering bow fire from the human long bow and dwarf crossbows. Reducing the effectiveness of the Goblin Brigade along the entire front.
Over on the Elf Flank the Throng of Goblin hordes have managed to press to the advantage. Both Elf melee units reduced to just a few valiant stragglers shaken and rattled. Only the Long Bows remain at strength but they face a huge mass of charging Goblins.
Things go much better on the Dwarf flank. The Goblins are baited into a charge onto set polearms that eliminates an entire Goblin Regiment, the middle Goblin regiment ends up in a fight for their lives versus two Dwarf infantry units, and the final Regular Orc regiment manages to kill a unit of Human Swordmans before it ultimately succumbs to a charge on charge combat with the Human Spearman. Nearly every Goblin on the Human Dwarf Flank is dead by the start of turn five.
We ran out of play time for this test. It was too close to see the ultimate outcome with each flank being soundly trashed by different sides. My victory conditions needed some tweeks and I think the Elves need a little of a buff. We are going to set it up and play it again next week.