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"Investigation Tool to Create Adventures" Topic


3 Posts

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Ed the Two Hour Wargames guy12 Dec 2013 4:39 p.m. PST

Working on a book for New Beginnings that will build investigation adventures from the ground up with little or no effort. It's set in New Hope City and the sci-fi period but could be used for Pulps, Moderns, or any other period. Here are some AARs of how it works.

link

Mako1114 Dec 2013 4:38 p.m. PST

Sounds interesting.

I could definitely use something like that for the Traveller-esgue Spaceport, and scenarios that I want to run in, and around it.

Not all of the games should be large firefights.

Ed the Two Hour Wargames guy14 Dec 2013 8:32 p.m. PST

Make 11 – I prefer story games as well that can develop, unexpectedly into a firefight, as happened in this encounter.

link

I had to scramble to decide what to do afterwards.

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