Hi all.
Played my first game of Smooth and Rifled.
Nothing too complicated as I've just used one Union Trained Unit with 1 officer, 1 NCO and 10 privates (237 pts) against one Confederate Seasoned Unit with Impetus, composed by 1 officer, 1 NCO and 6 privates (233 pts).
First question is the MV. The Confederate MV was 4 – no problem here. The Union MV was 5.3 so rounded it to 6 according to the book but I saw on the blog that it should be rounded down if below 0.5. Wich one is it?
Another question regards with the morale again. It states on the rulebook a unit tests morale upon 1/3 casulties. If it passes it doesn't test again for the rest of the game. However, on the QRS, it states it tests again for every loss of MV. Wich one is correct?
Not a question but something that seemed odd: during the game, the Union officer ended up alone in front of the Confederate unit. Got shot at and still got to use the saving throw even being alone
seemed a bit odd to have him taking pot shots at the Confederates and just dodge the bullets aimed at him
in fact, with the revolver, he could shoot them 3 times in an activation and do more damage than the unit shooting back. Anyway he got killed and so I guess it worked out alright
just took one more turn than expected.
Do bayonets count as melee weapons?
One final doubt: a shaken model can't count as part of a group, right? I guess he must be "unshaken" first on one activation and on the next activation he can then count as part of the group.
That's it. The game system seems to work well
and the Confederates won. ;)
Cheers
Alex