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"Dystopian/post apoc Road Warrior type rules/minis 15mm" Topic


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1,833 hits since 13 Jul 2013
©1994-2017 Bill Armintrout
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kallman14 Jul 2013 1:17 p.m. PST

Arrrrg! I needed to take a break from my grad school studies (I have to work up a film presentation in less than three days so you might understand my angst) Anyway, my mind began to wander instead of focusing on the work at hand and I began to think about doing something in 15 mm for a Road Warrior or an adaptation of the video game Rage. There are nice figures for this genre in 15mm although Khurasan mainly comes to mind. But I was curious what other minis would you think would work well for this genre and which rule systems would you favor. I seem to recall Two Hour Wargames may have covered this perhaps and does not Iron Ivan have something for this as well?

Anyway, an open discussion about this particular sub genre of Post Apocalyptic Science Fiction and it does not have to stay strictly with 15mm. I know there is someone that regularly comes to the HMGS East cons who does a wonderful Fall Out III 28mm game table. Have at it. And what ideas do you have for scenarios? One more point, do you think converted Matchbox and Hot Wheels cars would be suitable for 15mm even though they would be on the large end for the particular size?

Thanks

Kim

evilcartoonist Inactive Member14 Jul 2013 2:13 p.m. PST

Two Hour Wargames has After the Horsemen which is a good mix of RPG and Skirmish. You can tailor the rules to have as much or little of either RPG/Skirmish element you need.
link

THW also has Machinas coming out in the near future, which is a car battle/race game (based on THW Charioteer mechanics) that can be used in conjunction with After the Horsemen.

And they work with any minis you prefer :)

I think Hot Wheels are too big for 15mm, but many folks aren't as picky, and players tend to not notice scale when they're having fun.

THW also has Red Sand Brown Sky, which is a supplement to their Red Sand Black Moon gladiator rules. Brown SKy essentially brings your gladiators into the Thunderdome (but only one leaves.)

Cyclops Inactive Member14 Jul 2013 2:55 p.m. PST

Combat Zone is a great set of rules and is designed for this. Works well at 10-15 figs/side. The Battle Book is a free download and gives various extra rules and a campaign system. Both available here.
link
Support available at the Combat Zone Chronicles, including vehicle rules.
combatzonechronicles.net
And yes, if chosen carefully Hot Wheels and various Matchbox models would work fine. And check out your version of Poundland (99c stores?) for lots of non branded vehicles.
There's even message boards for it.
link
GZG Ravagers look good as wasteland types.
link

Deathwing14 Jul 2013 3:58 p.m. PST

I believe I'm the Fallout guy. You should see what's on deck this year, going to be great. I recommend many rulesets, including Nuclear Renaissance and Mutants and Deathray Guns. My own, This Is Not a Test is coming out soonish, so I'll say that should be fun as well. :)

Joey

link

peterx Supporting Member of TMP14 Jul 2013 5:07 p.m. PST

Kim,

I ran a Road Warrior game at Fall-in and year or two ago (my memory isn't as sharp as it once was). Anyhow, I used large Hot Wheels cars (they aren't all the same scale, really). I "fixed them up" with Stan Johansen miniatures from his "Road Warriors" series (in small 20mm). It was the perfect scale for large matchbox and hot wheels cars. I specifically bought some weapons sets, some armor sets, a biker gang, some drivers and gunners. Then I kit-bashed it all together and painted it up and "wham, bam, thank you maam!", I had a road warriors cars and bikers for battles in the dusty post nuclear war Outback. I also used the simple and free "Axles and Alloys" rules. They worked fine for simple road and car to car combat, but they aren't designed for non-car pedestrian combat. Stan also sells "Road Rage", which may be just the ticket for your post-apoc mayhem. I haven't played it, so I can't recommend it for or against. Good driving, Kim!

BrotherSevej14 Jul 2013 5:15 p.m. PST

Rebel has some nice survivors and even nicer generic gang members for post-apoc.

kallman15 Jul 2013 4:03 a.m. PST

Excellent suggestion everyone, Joey, yes I think it was you that ran the Fall Out game. Lovely table and yes peterx I remember seeing your game a couple of years ago at one of the HMGS-East cons. (Can't remember which one) and it looked great and your players clearly were having a blast.

What I have in mind is clearly something geared toward easy fast to learn and play rules that will make for a good convention game that could handle six or more players. I will check out the options mentioned above. Peterx could you copy the link for the Axles and Alloys rules please?

Kim

Personal logo Ed the Two Hour Wargames guy Sponsoring Member of TMP15 Jul 2013 7:59 a.m. PST

Kim,
Email me at twohourwargames@yahoo.com if you get a chance, I have a question.
Thanks,
Ed

kallman15 Jul 2013 12:15 p.m. PST

e-mail sent

Kim

skippy0001 Supporting Member of TMP15 Jul 2013 12:23 p.m. PST

Check Outrider on Drivethru, may still be on sale.

peterx Supporting Member of TMP15 Jul 2013 2:40 p.m. PST

Sure, Kim. I'll look it up.

peterx Supporting Member of TMP15 Jul 2013 2:53 p.m. PST

link

Hi Kim,
Here is the link to "Axles and Alloys: Dork Future". It is very fast and easy to learn. I believe the folks at the con where I ran it learned the basics by turn 2. It was very fun!

MKGipson16 Jul 2013 7:03 a.m. PST

Going shopping this afternoon after work for vehicles to convert for "Axles and Alloys"! Gonna play that soon! Actually…*gotta* play that soon!

MKGipson23 Jul 2013 4:41 p.m. PST

"Axles & Alloys" vehicles being made! :)

link

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