Help support TMP


"Alternate Scenarios" Topic


6 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please don't make fun of others' membernames.

For more information, see the TMP FAQ.


Back to the Napoleonics Scenarios Message Board


Areas of Interest

Napoleonic

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Impetus


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Workbench Article

Staples Online Printing & Web Binding

The Editor dabbles with online printing.


779 hits since 2 Jul 2013
©1994-2024 Bill Armintrout
Comments or corrections?

ferg98102 Jul 2013 12:34 p.m. PST

All

Does anyone have any suggestions for some "different" scenarios that don't involve two armies just beating seven bells out of each other?

I'm hosting a black powder game with two newbies, and to ease them into it and familiarise themselves with command and control, I was thinking about literally setting them the task of deploying from one side of the board to the other.

I'm hoping that they'll suspect an ambush and be overly cautious….

F

Lord Raglan02 Jul 2013 12:38 p.m. PST

What period of the war?

Raglan

Personal logo Saber6 Supporting Member of TMP Fezian02 Jul 2013 12:46 p.m. PST

Just use some of the standard "missions":

Movement to contact
Rear Guard
etc.

Check out Volley and Bayonet: Road to Glory. The Scenario rules are worth the price.

ferg98102 Jul 2013 2:47 p.m. PST

Raglan

Peninsular, might put some villagers on the map. See if my friends decide to shoot them! If so Partisans may well appear!

F

Feet up now03 Jul 2013 3:41 a.m. PST

Last stand or take and hold are good for any wargame.

vtsaogames03 Jul 2013 2:42 p.m. PST

Ye old "escort a convoy across the table"…

Sorry - only verified members can post on the forums.