| SonofThor | 06 May 2013 2:30 p.m. PST |
I haven't bought these rules yet but they interest me. Would they work for Plains Wars as well as other colonial wargaming? |
Garryowen  | 06 May 2013 3:14 p.m. PST |
I have never seen the rules. However, I have studied the Plains Indian wars for my whole life. Fighting Sioux and Cheyenne was totally different than Zulus and Fuzzy Wuzzies. If they had some special rules to reflect how the Plains Indians fought they might work. Otherwise, I would guess not. Tom |
| sjwalker38 | 06 May 2013 3:28 p.m. PST |
No, SvP is quite 'period-specific' in its approach – designed for the Sudan Wars, somewhat adaptable for other theatres (such as Zulu Wars and NWF) but I think, as Garryowen says, it's a step too far to model the Plains Wars with them. If you're looking for suitable rules, try "Yellow Ribbon" or sign up to test the planned 'big battle' supplement to 'Sharp Practice' advertsied on other posts and sites. |
| SonofThor | 06 May 2013 3:30 p.m. PST |
Alright, thanks for the info. I didn't realize there was a Sharp Practice supplement coming out. |
John the OFM  | 06 May 2013 6:44 p.m. PST |
I kind of disagree with the "period specific" stuff. 90% of the game is the role playing aspect, and you can do that with the "rules" ignored. SVP (and I do not mean Scott Van Pelt) is meant to have the players advance their own personal agendas, with the GM running the Bad Guys. You can easily use your favorite Plains Wars rules set, but using SVP to introduce that idiotic correspondent for the Times (New York), Custer, Reno, Benteen, Wind Breaker, Frank Grouard. etc. In fact, given the personalities, I think SVP is IDEAL for the Plains War. Read Flashman and the Redskins
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79thPA  | 06 May 2013 7:14 p.m. PST |
I think the mechanics could be adapted to the plains. |
| SonofThor | 06 May 2013 7:21 p.m. PST |
Thanks also for the input, John. Sounds like a few tweaks here and there, it's doable. |
| SonofThor | 06 May 2013 7:31 p.m. PST |
Ahh.. I should've read this first. TMP link "The system works in many periods where limited intelligence and a cunning enemy are the keynotes; I've done Romans versus Britons, US cavalry versus Apaches, Napoleonic French verusus guerillas." |
| coryfromMissoula | 06 May 2013 7:50 p.m. PST |
I've done plains wars with the rules – they do work well with the Indians as bogeymen which takes some rule modifications. |
Lee Brilleaux  | 07 May 2013 3:55 a.m. PST |
Once upon a time I wrote some modifications to the rules for the Plains Wars – I called 'em "Custer's Luck" – but that was a very long time, and three computers ago. Published in 'The Heliograph' in the 1990s. I'll see if I can find them. But, basically, if you treat the plains tribes as cunning savages determined to lurk silently until the players make an inevitable mistake due to being hopelessly incompetent (as we all are) you won't go far wrong. |
| daghan | 07 May 2013 4:24 a.m. PST |
Try "Pony Wars" rules, on whose Indian reaction charts the SVP charts were modelled. |
| sjwalker38 | 07 May 2013 7:54 a.m. PST |
That's what I like about this forum – it opens your eyes to new opportunities – fingers crossed that Howard can find a copy of "Custer's Luck" which would be really helpful, rather than start from scratch. And the more you think of it, the more similarities there are – plenty of lunatics on the Plains (on both sides) to rival Hicks, Burnaby, Buller and Kitchener, I guess. |
| SonofThor | 07 May 2013 4:45 p.m. PST |
Thanks, Howard I'd love to see those rules. BTW is Science vs. Pluck going to be in print soon. On TVAG's website it was going to be pdf only until May 1st. Just wondering. Daghan, I'd love to check out Pony Wars but Unfortunately they seem to be OOP and hard to find. |