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"Science vs. Pluck For Plains Wars" Topic


13 Posts

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1,325 hits since 6 May 2013
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Comments or corrections?

SonofThor06 May 2013 2:30 p.m. PST

I haven't bought these rules yet but they interest me. Would they work for Plains Wars as well as other colonial wargaming?

Garryowen Supporting Member of TMP06 May 2013 3:14 p.m. PST

I have never seen the rules. However, I have studied the Plains Indian wars for my whole life. Fighting Sioux and Cheyenne was totally different than Zulus and Fuzzy Wuzzies. If they had some special rules to reflect how the Plains Indians fought they might work. Otherwise, I would guess not.

Tom

sjwalker3806 May 2013 3:28 p.m. PST

No, SvP is quite 'period-specific' in its approach – designed for the Sudan Wars, somewhat adaptable for other theatres (such as Zulu Wars and NWF) but I think, as Garryowen says, it's a step too far to model the Plains Wars with them.

If you're looking for suitable rules, try "Yellow Ribbon" or sign up to test the planned 'big battle' supplement to 'Sharp Practice' advertsied on other posts and sites.

SonofThor06 May 2013 3:30 p.m. PST

Alright, thanks for the info. I didn't realize there was a Sharp Practice supplement coming out.

Personal logo John the OFM Supporting Member of TMP06 May 2013 6:44 p.m. PST

I kind of disagree with the "period specific" stuff.
90% of the game is the role playing aspect, and you can do that with the "rules" ignored.
SVP (and I do not mean Scott Van Pelt) is meant to have the players advance their own personal agendas, with the GM running the Bad Guys.
You can easily use your favorite Plains Wars rules set, but using SVP to introduce that idiotic correspondent for the Times (New York), Custer, Reno, Benteen, Wind Breaker, Frank Grouard. etc.

In fact, given the personalities, I think SVP is IDEAL for the Plains War. Read Flashman and the Redskins…

79thPA Supporting Member of TMP06 May 2013 7:14 p.m. PST

I think the mechanics could be adapted to the plains.

SonofThor06 May 2013 7:21 p.m. PST

Thanks also for the input, John. Sounds like a few tweaks here and there, it's doable.

SonofThor06 May 2013 7:31 p.m. PST

Ahh.. I should've read this first. TMP link

"The system works in many periods where limited intelligence and a cunning enemy are the keynotes; I've done Romans versus Britons, US cavalry versus Apaches, Napoleonic French verusus guerillas."

coryfromMissoula06 May 2013 7:50 p.m. PST

I've done plains wars with the rules – they do work well with the Indians as bogeymen which takes some rule modifications.

Lee Brilleaux Fezian07 May 2013 3:55 a.m. PST

Once upon a time I wrote some modifications to the rules for the Plains Wars – I called 'em "Custer's Luck" – but that was a very long time, and three computers ago. Published in 'The Heliograph' in the 1990s.

I'll see if I can find them.

But, basically, if you treat the plains tribes as cunning savages determined to lurk silently until the players make an inevitable mistake due to being hopelessly incompetent (as we all are) you won't go far wrong.

daghan07 May 2013 4:24 a.m. PST

Try "Pony Wars" rules, on whose Indian reaction charts the SVP charts were modelled.

sjwalker3807 May 2013 7:54 a.m. PST

That's what I like about this forum – it opens your eyes to new opportunities – fingers crossed that Howard can find a copy of "Custer's Luck" which would be really helpful, rather than start from scratch.

And the more you think of it, the more similarities there are – plenty of lunatics on the Plains (on both sides) to rival Hicks, Burnaby, Buller and Kitchener, I guess.

SonofThor07 May 2013 4:45 p.m. PST

Thanks, Howard I'd love to see those rules. BTW is Science vs. Pluck going to be in print soon. On TVAG's website it was going to be pdf only until May 1st. Just wondering.

Daghan, I'd love to check out Pony Wars but Unfortunately they seem to be OOP and hard to find.

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