Help support TMP


"Deadlands?" Topic


9 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Remember that you can Stifle members so that you don't have to read their posts.

For more information, see the TMP FAQ.


Back to the 19th Century Gallery Message Board


Areas of Interest

19th Century

Featured Hobby News Article


Featured Recent Link


Top-Rated Ruleset

Rank & File


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

GallopingJack Checks Out The Terrain Mat

Mal Wright Fezian goes to sea with the Terrain Mat.


Featured Profile Article

Council of Five Nations 2010

Personal logo Editor in Chief Bill The Editor of TMP Fezian is back from Council of Five Nations.


Featured Book Review


1,834 hits since 30 Apr 2013
©1994-2026 Bill Armintrout
Comments or corrections?

klepley30 Apr 2013 5:23 a.m. PST

Anyone play or played it? Fun? Easy? Worth picking up?
Thanks!

jbenton30 Apr 2013 5:56 a.m. PST

The rpg? I played a fair bit of it pre-Savage Worlds, but can't speak to the latest version. It was clunky and awkward at times, and some of the monster and adventure designs were… sub-optimal. Despite those issues it was a lot of fun, though personally I was more fond of the post-apocalyptic version.

thosmoss30 Apr 2013 6:01 a.m. PST

Deeply involved in the roleplay and the miniatures game for a couple years. Loved it, at the time. The rpg packed a lot of complexity, I felt, but once it flowed it went really well. The miniatures game pulled me back into painting miniatures, for which I'm grateful and my wife is still horrified. Biggest heartbreaker is when it all had to stop. Still prefer Great Rail Wars core mechanics over the fixes Savage Worlds made, although I understand what SW was trying to achieve.

Riverbluff Wargames30 Apr 2013 6:56 a.m. PST

If you are referring to the current "Reloaded" version, I would say yes. I really like the Savage Worlds system for both role play and miniature battles. Never played the original, heard it was clunky, and never played the D20 version.

Chef Lackey Rich Fezian30 Apr 2013 7:05 a.m. PST

Pretty much what they said – the original sold itself on the setting (very innovative and original at the time) not the clunky mechanics, and the modern "Savaged" version is a marked improvement with the same great background.

The Great Rail Wars miniatures rules were terrific, easily one of my favorite rules sets in both editions and with some excellent expansion/campaign modules.

So yeah, worth getting if you like the setting concept, and don't feel bad about missing out on the early editions.

CPBelt30 Apr 2013 7:10 a.m. PST

For a while the original was a free pdf. I have it on my drive somewhere. Clunky but fun for its time.

Johnny Aces30 Apr 2013 7:18 a.m. PST

I am still a huge fan of the original Deadlands. The system was unique and fun to play. Not a big fan when it went to the D20 version and have never checked into the Savage Worlds version.

The story and history for me was a big piece as well. Get your players to embrace the world and it's even more fun.

richarDISNEY30 Apr 2013 8:11 a.m. PST

Also a HUGE fan of the Original Deadlands (Not a fan of the Savage Wolrds system).
Loved the mix of dice, cards and poker chips. To me, not really clunky at all after the first few sessions so everybody got the hang of it.

My issue with the SW version is that characters get overpowered way too fast, IMO, creating 'super characters' quickly. Fun for a 'one off', but not too good for campaigns.
Again, IMO.
beer

Space Monkey30 Apr 2013 12:30 p.m. PST

Our group played it for several years, alternating weekends with Earthdawn. It seemed heavy on comic book zaniness and low on Western horror… lots of jokes and silliness… but the rules didn't promote scares at all, in fact they seemed to breed play that was the 'kick in the door and go in blasting' sort… which can be fun, but it's not what I was looking for. There was never any real sense of danger to be had.
I'd rather run a Western themed Call of Cthulhu game… or play that Old West version of Werewolf.

Sorry - only verified members can post on the forums.