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"Longstreet is off to the Printers (here's some free samples)" Topic


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Spreewaldgurken24 Apr 2013 7:13 p.m. PST

Huzzah Huzzah!

Now that Longstreet is on its way to the printers, I can take a much-needed breather for a couple of months. In the meantime I thought I'd share some more sample pages:

PDF link

PDF link

The complete Chapter 4 (Sequence of Play and basic How-To) is also available:

PDF link

For those just discovering this for the first time, the Longstreet introductory flyer is here:

PDF link

Personal logo gaiusrabirius Supporting Member of TMP24 Apr 2013 7:16 p.m. PST

Congratulations!

Mapleleaf24 Apr 2013 8:11 p.m. PST

Good luck it should do well

nsolomon9924 Apr 2013 8:46 p.m. PST

Sam, is Longstreet an evolution from Maurice, LaSalle or Might and Reason or La Grande Armee? Or is this another completely new design?

laager5025 Apr 2013 4:05 a.m. PST

Hi Sam.
Thanks for that.
one question, in the flyer you first meantion that a base is 60-80 men and then later state 75-100 ??

GoGators25 Apr 2013 5:19 a.m. PST

Very cool. Already decided I will have to place a preorder.

Spreewaldgurken25 Apr 2013 6:12 a.m. PST

"in the flyer you first meantion that a base is 60-80 men and then later state 75-100 ?"

Typo, thanks. It is fixed. 60-80 is correct.

There's another typo I noticed on the sequence of play (Step #2 is numbered twice). Luckily the proofing is not yet over!

Alas, that means the link is now slightly different, thus the introductory flyer is here:

PDF link

" is Longstreet an evolution from Maurice…?"

It has some similarities with Maurice. It's card-driven, obviously. Like Maurice, you choose your own sequence of play by selecting phases with cards, and then possibly also modifying them with more cards, while the enemy might interrupt with different cards, etc.

But there are two big differences which required a different design:

1) Unlike Maurice, which was really a 2-player game, Longstreet is unlimited multi-player. Each player brings his small force and his deck, and thus you can scale up to any size battle or group of players. Doing that required a very different structure from Maurice.

2) Unlike Maurice, in which all units have 4 bases, Longstreet has units of varying size, from 2-10 bases. This was very important because I wanted the Longstreet grand campaign to reflect recruit units being worn-down over time by attrition, and of course the ACW has many examples of small veteran units alongside big green recruit units. So it was important to reflect that, but in turn that required a totally different combat system and formation rules, from Maurice.

CATenWolde25 Apr 2013 6:22 a.m. PST

This looks like a very interesting way to game the period. Just one practical question about the multi-player nature of the games – does every player need his own deck of cards?

Cheers,

Christopher

Spreewaldgurken25 Apr 2013 6:35 a.m. PST

"does every player need his own deck of cards?"

Correct.

That's one of the differences from Maurice, and that's how I was able to make it true multi-player. Everybody brings his force (typically a brigade or a division), and his deck of cards.

The opposing sides have slightly different cards in their decks, which changes by Year, also, to reflect certain advantages/disadvantages of those sides at those times, in those theatres, etc.

Like Maurice, there are also DYO cards, so you can customize the deck, if you're creating a specific scenario and you need a "McClellan Rule," or some such.

Midpoint25 Apr 2013 12:12 p.m. PST

Sam,

You've gone back to pre-defined battlefields?

Spreewaldgurken25 Apr 2013 12:17 p.m. PST

"You've gone back to pre-defined battlefields?"

There are nine fictional / archetypal scenarios to use with the grand campaign, each of which is then modified by players during setup.

People can make up whatever historical scenarios they want, and the system easily accommodates it. But those fictional scenarios make it easy to do quick pickup games or battles in the campaign.

Kudren25 Apr 2013 6:28 p.m. PST

When we buy the rules and card set, I assume that we get a set of cards for union and confederates in the one box?

I dont think its buy a union set and buy a confederate set but just checking ;)

cheers

Spreewaldgurken25 Apr 2013 7:05 p.m. PST

All the cards come in one box, no matter which side you choose.

Of the 108 cards, only a dozen are specific to each side. Most are shared by both sides.

idontbelieveit25 Apr 2013 7:45 p.m. PST

When do you think it'll be shipping?

Kudren25 Apr 2013 8:47 p.m. PST

Thanks Sam :)

I think Sam mentioned he is hoping shipping is around August.

Also I wonder what the price is going to be for the rules and extra card sets will be?

Royston Papworth26 Apr 2013 3:56 a.m. PST

So, there are enough cards in a box for a two player game?

I won't need to buy two boxes of cards for a normal two player game?

Sorry if I am being thick, but I wanted to clarify…

Spreewaldgurken26 Apr 2013 6:15 a.m. PST

"When do you think it'll be shipping?"

Experience has taught me to expect 3-4 months after the printers get them, so mid/late Summer is reasonable.

"I wonder what the price is going to be "

I haven't announced a price yet, but it will be very similar to Maurice.

"I won't need to buy two boxes of cards for a normal two player game?"

Each player needs his own card pack.

clarkeshire03 May 2013 12:35 p.m. PST

This looks like another worthy addition to the Honour range….well done Sam:)

Paul

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