Help support TMP


"BT Bandit Hovercraft - Dirtside Stats" Topic


2 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.


Back to the Dirtside Message Board



Areas of Interest

Science Fiction

983 hits since 17 Apr 2013
©1994-2019 Bill Armintrout
Comments or corrections?

Personal logo Editor in Chief Bill The Editor of TMP Fezian17 Apr 2013 3:42 p.m. PST

This model is from Iron Wind Metals, part of the BattleTech range: link

Bandit

Bandits

This vehicle is described as a hovercraft, though it doesn't have the usual skirt, and has six thrusters on the underside plus a large intake/thruster (?) at the rear.

This is a five-part model (plus a top-shaped "hover" stand): hull, turret, two fins, and a ball-shaped forward structure (cockpit?). In each pack of two models, there are four optional turrets: large missiles, small missiles, lasers, and gun. There are some opening on the front hull that could also be weapons ports.

According to the fluff, this is a fusion-engined hover vehicle with a default configuration of three lasers (turret), missiles (front hull) and machinegun, plus room for troops. It also has a StarLink communications system, which I figure means improved targeting systems.

To my eye, this model is borderline a large "medium" or a small "large." My take on this version:

Equipment Item                   VSP : BVP     Spaces   Cost


Vehicle, class 3 15 : 0 15 15
Armor class 3 15 : 24 15 24
Fusion Generation Plant 15 : 24 15 38
Fast GEV 15 : 24 15 52
1 class 3 HEL in
Full traverse turret 15 : 24 6 88
with Enhanced fire control 15 : 24 6 100
1 GMS/L with Enhanced guidance 15 : 24 4 130
1 APSW 15 : 24 4 130
Space for 1 unit of
normal infantry 15 : 24 0 130

To fit everything, I had to treat the three lasers as if they were one weapon.

The next variant replaces the laser turret with a gun turret (BT's PPC or Particle Projector Cannon):

Equipment Item                   VSP : BVP     Spaces   Cost


Vehicle, class 3 15 : 0 15 15
Armor class 3 15 : 24 15 24
Fusion Generation Plant 15 : 24 15 38
Fast GEV 15 : 24 15 52
1 class 3 DFFG in
Full traverse turret 15 : 24 6 97
with Enhanced fire control 15 : 24 6 109
1 GMS/L with Enhanced guidance 15 : 24 4 139
1 APSW 15 : 24 4 139
Space for 1 unit of
normal infantry 15 : 24 0 139

The next three variations carry different missile turrets (SRM-4, SRM-6, LRM-10). I simply them as:

Equipment Item                   VSP : BVP     Spaces   Cost


Vehicle, class 3 15 : 0 15 15
Armor class 3 15 : 24 15 24
Fusion Generation Plant 15 : 24 15 38
Fast GEV 15 : 24 15 52
1 class 3 SLAM in
Full traverse turret 15 : 24 6 88
with Enhanced fire control 15 : 24 6 100
1 GMS/L with Enhanced guidance 15 : 24 4 130
1 APSW 15 : 24 4 130
Space for 1 unit of
normal infantry 15 : 24 0 130

The fluff also has two variants sporting all-energy weapons, which could be modeled by covering up two of the openings in the laser turret:

Equipment Item                   VSP : BVP     Spaces   Cost


Vehicle, class 3 15 : 0 15 15
Armor class 3 15 : 24 15 24
Fusion Generation Plant 15 : 24 15 38
Fast GEV 15 : 24 15 52
1 class 3 HEL in
Full traverse turret 15 : 24 6 88
with Enhanced fire control 15 : 24 6 100
1 class 1 HEL in Fixed mount 15 : 24 4 112
1 APSW 15 : 24 4 112
Space for 1 unit of
normal infantry 15 : 24 0 112

And there's a variant that carries more troops, but less weapons. My version:

Equipment Item                   VSP : BVP     Spaces   Cost


Vehicle, class 3 15 : 0 15 15
Armor class 3 15 : 24 15 24
Fusion Generation Plant 15 : 24 15 38
Fast GEV 15 : 24 15 52
1 class 1 HEL in
Full traverse turret 15 : 24 12 64
with Enhanced fire control 15 : 24 12 68
1 GMS/L with Enhanced guidance 15 : 24 10 98
1 APSW 15 : 24 10 98
Space for 1 unit of
normal powered infantry 15 : 24 2 98

Covert Walrus In the TMP Dawghouse20 Apr 2013 3:53 p.m. PST

The HEL variants look like value for points- the long reach of a HEL makes up for the lack of hitting power. Plus which, it's not as vulnerable as the average vehicle with conventional arms.

Sorry - only verified members can post on the forums.