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"Human Hover APC - Dirtside Stats" Topic


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1,190 hits since 3 Apr 2013
©1994-2019 Bill Armintrout
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Personal logo Editor in Chief Bill The Editor of TMP Fezian04 Apr 2013 7:27 a.m. PST

This is model NSF22 in Irregular's 6mm range: link

They don't have a photo of it on their website, so here's some I snapped:

NSF22

NSF22

This is a boxy hover APC, with two sponsons (with guns? headlights?) and two pillbox-type roof turrets (one comes as a separate piece). There are three exit doors on each side, and two large doors on the rear.

One problem is that there are too many weapon systems to fit in a medium-size vehicle especially if, as Andy Cowell's Vehicle Generator indicates, embarked infantry count for design purposes as a weapon system!

Here's one take:

Equipment Item                   VSP : BVP     Spaces   Cost


Vehicle, class 3 15 : 0 15 15
Armor class 3 15 : 24 15 24
Fusion Generation Plant 15 : 24 15 38
Fast GEV 15 : 24 15 52
1 class 3 HEL in Fixed mount 15 : 24 9 88
with Basic fire control 15 : 24 9 94
1 APSW 15 : 24 9 94
Space for 2 units of
normal infantry 15 : 24 1 94

I've counted the two sponsons firing "as if" they were a class 3 laser, and the two turrets "as if" they were one APSW. I had to take fusion power to get the class-3 laser.

If you drop down to turbine power, then you can't take class-3 lasers (or HVPs)…

Equipment Item                   VSP : BVP     Spaces   Cost


Vehicle, class 3 15 : 0 15 15
Armor class 3 15 : 24 15 24
Hydromagnetic Turbine 15 : 24 15 34
Fast GEV 15 : 24 15 48
1 class 3 HVC in Fixed mount 15 : 24 9 72
with Basic fire control 15 : 24 9 78
1 APSW 15 : 24 9 78
Space for 2 units of
normal infantry 15 : 24 1 78

In this case, I'm counting the sponsors as cannons (HVC), though I don't think they look the part…

Now, if the sponsons just contain headlights (!):

Equipment Item                   VSP : BVP     Spaces   Cost


Vehicle, class 3 15 : 0 15 15
Armor class 3 15 : 24 15 24
Hydromagnetic Turbine 15 : 24 15 34
Fast GEV 15 : 24 15 48
1 class 2 RFAC in
Full traverse turret 15 : 24 9 58
with Basic fire control 15 : 24 9 62
1 APSW 15 : 24 9 62
Space for 2 units of
normal infantry 15 : 24 1 62

That counts the slightly larger central turret as an autocannon, the other turret as the ASPW.

And finally, for a low-tech force with chemically-fueled engines…

Equipment Item                   VSP : BVP     Spaces   Cost


Vehicle, class 3 15 : 0 15 15
Armor class 3 15 : 24 15 24
Chemical Fuelled Engine 15 : 24 15 29
Slow GEV 15 : 24 15 39
1 class 2 RFAC in
Full traverse turret 15 : 24 9 49
with Basic fire control 15 : 24 9 53
1 APSW 15 : 24 9 53
Space for 2 units of
normal infantry 15 : 24 1 53

Speed cut to "Slow GEV" due to power limitation.

whitphoto04 Apr 2013 7:54 a.m. PST

Do you play dirtside regularly? I'm in schenectady and the SWA doesn't do sci-fi really.

Covert Walrus Supporting Member of TMP04 Apr 2013 12:00 p.m. PST

Liking the lower-cost options here.

Personal logo Editor in Chief Bill The Editor of TMP Fezian04 Apr 2013 4:18 p.m. PST

Do you play dirtside regularly?

Not currently, but will soon have some new forces ready for their debut…

Sorry - only verified members can post on the forums.