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"What are yours called?" Topic


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02 Apr 2013 9:46 a.m. PST
by Editor in Chief Bill

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By John 5402 Apr 2013 9:29 a.m. PST

Hello all,
Like a lot of us, I'm writing/playtesting/messing about with, a set of my own rules.
These are a simple, frantic set of WW1 air rules, they came about purely because I wanted an excuse to build/paint 1/72 scale Airfix planes again!
Now, the fun part of writing your own rules is the final naming of your masterpiece, I've flirted with many names, 'Aces Falling' after Harts book, 'Empty chairs in the mess' 'cavalry of the clouds' after another book, 'Bloody April' (bit obvious!) and my current fave, 'Arry tates and the Big Acks'
Now,given how much I rip the Bleeped text out of the Lardies for their 'wacky' rule titles, the irony of some of these titles is not lost on me!
Buuuuuut, the point of this, (finally), is that my gaming club will insist on calling them by the eternal 'working' title I had for them, soooo, now my beautiful rules are forever know as, 'Johns Wings of Blue Max War-arry Tate'!!!!! (giving away the influences of the rules)

What are your home-brew rules called? and why?

John

Dark Knights And Bloody Dawns02 Apr 2013 9:42 a.m. PST

"Into the Unknown"… We had no clue just how much we were taking on when we wrote them.

And, "To the sound of a fife and drum" my own rules for AWI.

Personal logo John the OFM Supporting Member of TMP02 Apr 2013 9:49 a.m. PST

"Let's try it this way" was my first AWI game, that failed. It never really had a title, but was an unholy mish-mash of other rules, including a few disastrous new ones of my own invention.
If I try it again, it will be "Flames of Liberty", which is of course a joke.

79thPA Supporting Member of TMP02 Apr 2013 9:54 a.m. PST

Why does it have to have a title? How about "John's airplane rules."

religon02 Apr 2013 10:21 a.m. PST

Gotta-Roll-a-6

OSchmidt02 Apr 2013 10:39 a.m. PST

My rules are called "Oh God! Anything But A Six!" I translate this into several languages for the various centuries. In the 18th century it's French, the 17th Spanish, the 16th Italian the 14th German. If I ever get them back to the ancient world it'll be in Assyrian.

Anyway they are named so becaues it's the first rule of the game. Anything you roll a 6 for you fail. Anything you roll a 1 for you succeed. Why not the other way around? Works better with modifiers and values.

The name for my Civil War game is "Magnolia's Mint Juleps N' Gritz." It's a simple one page both side rule set. The reason I got the name is in the "mythos" of the campaign I accept the Dixie Pixie's assertions that the Civil War was NOT fought over slavery, but over the northerners desire to destroy the Southern Way of Life- emblemized by Magnolia's, Mint Juleps, and Gritz. In this alternate reality of the Civil War we completely accept the idea of the "Gone with the Wind" set and the rebel yell is "Fiddle De Dee!"

My modern set up is TSC for "The Shattered Century." It's a title in homage to Robert Conquests work "Reflections on a Ravaged Century" in which he lays bare the cruelty and fallacy of the totalizing ideologies of the 20th century, Naziism, Communism, Fascism, and along the way fundamentalism and rampant unrestrained capitalism. Any philosophy that claims to have the total truth of man and the whole mainspring, explanation, and control joy stick of history comes under fire.

The next rule set I am working on is in the ancient word and will be called "A is for Autochthonous and is a game of civilization building. That is primary civilizations arising from and creating a socity from the tales of myth and symbolism, a game in the mythopoeic age.

By John 5402 Apr 2013 11:14 a.m. PST

Firstly, why the bloody hell was my thread about WW1 air rules removed from the WW1 Bi-plane board? what boards is this thread actually left on?, Bill, have you any idea how long my steam-powered lap-top takes to crosspost? thanks a bundle!

79th, as my OP said, naming is the fun part after the hard work, and, as I'm British, I have no idea what an 'airplane' is, it being 'aeroplane' over here. Much the same as 'race car' and 'racing car'

I do like, 'the Shattered Century' good title.

John

By John 5402 Apr 2013 11:16 a.m. PST

AND, a thread asking people about their rules is removed from the WW2 rules board???

Colour me confused………

John :-)

Personal logo War Artisan Sponsoring Member of TMP02 Apr 2013 11:25 a.m. PST

When I showed up at a local con with my "Away Boarders!" rules and a box of my cardstock sailing ships (instead of my traditional metal ships and "Wooden Ships and Iron Men" rules) one of the wits did not hesitate for a moment before dubbing them "Paper Ships and Portly Men", and thus they have remained (locally, at least).

Jeff

Jovian102 Apr 2013 11:32 a.m. PST

Planes on sticks.

evilcartoonist02 Apr 2013 12:11 p.m. PST

Ed at Two Hour Wargames wrote the core rules mechanics, and I added some tweaks and a background. The general background is a post-apoc world run by the Church, which bases its own teachings around "ancient" texts, including some in Latin.

Since the game deals with automobiles in a world where combustion engines are otherwise rare, I chose the Latin word for engines: "Machinas"

richarDISNEY02 Apr 2013 1:22 p.m. PST

"Those rules we cobbled together last week".
beer

Aldroud02 Apr 2013 1:34 p.m. PST

For my modern/near future attempt that keeps creeping along, I titled it 'Tactical Edge'. Currently working on a one-page rule set called 'Tactical Edge (Lite)'.

I know, who would have thought, right? Like, the mini is TOTALLY a different iPad.

John D Salt02 Apr 2013 2:01 p.m. PST

I may produce some pretty crap games, but my game titles are the best in the world.

"Neverwar"

"The Moon-Grey Sea"

"I Have a Cunning Plan"

"A Footslogger Situation" (you have to know Tom Mouat for this to make sense)

"Churchill Troop Commander" (you have to be Martin Rapier for this to make sense)

and, forthcoming…

"Palembang Ramrod"

"Cowboys and Indians" (was: "The Coast of Malabar")

"Neverwar II: Bucket of Sunshine"

All the best,

John.

DS615102 Apr 2013 2:17 p.m. PST

We have more than a few and we don't just do miniatures games, but board games and video games as well.

To the main point of the OP, our Space ship video game is largely done, and fully playable. However, it still goes by the wonderful name "Shiptest".

Our most excellent miniatures rules goes by the name "S3", an abreviated form of the test name we used, Simple Squad Skirmish.

Sometimes the name comes easy, sometimes it doesn't. Sometimes it matters, sometimes it doesnt.

Dale Hurtt02 Apr 2013 2:21 p.m. PST

I try to theme it to the period: One More Volley for AWI, C4ISR for future combat focusing on the command and control aspects, etc. I do not go for the "try to make them giggle" type names.

Jakar Nilson02 Apr 2013 2:28 p.m. PST

There's "The Breaking of Nations", a WWI skirmish I wrote because I didn't have access to the Warzone rules. Can't remember how one is supposed to read the morale rules (it made sense when I wrote them…) and I have to playtest some new grenade rules…

Also did a VSF add-on to The Sword and The Flame called "Landships of Mogdonazia" (inspired by the unpublished "Landships of Ouargistan" by the Major General Tremoden Reddering) which should probably be revised to include examples for Martian technology…

Last Hussar02 Apr 2013 4:11 p.m. PST

The first successful rules I wrote were usually called "Your company rules", as in "We played your company rules last week", but were tentatively named in the rewrite as 'The Sharp End' (WW2).

Also 'My Kingdom for a horse' (guess!) and then 'Angels One Five' Battle of Britain.

Then 'Blood Sweat and Tears', again WW2 Company-ish.

Frederick Supporting Member of TMP02 Apr 2013 4:35 p.m. PST

"Dead Simple Rules" (the name kind of gives it away)

"Kingston Rules" (the Little Prince's first name is Kingston)

John Thomas802 Apr 2013 6:50 p.m. PST

If you're that obsessed by names, I'll give 'em a pass and play Algy. The name is fine and plays lights out.

Dan Wideman II02 Apr 2013 9:20 p.m. PST

I'm calling my (now largely unrecognizable) mod of Epic 40K for modern microarmor Armageddon '89.

Meiczyslaw02 Apr 2013 10:12 p.m. PST

I know about working titles. The spaceship game was "Purple Fuzzy Starships" up until the first round of playtest.

Karellian Knight03 Apr 2013 5:58 a.m. PST

My WW1 air rules were called Canvas Warriors. We're currently campaigning in a fictional 19th century country called Mowabe. Therefore the rules we use for this are called The Scramble For Mowabe.

Aldroud03 Apr 2013 8:25 a.m. PST

Hey Dan, I'm very curious about your Armageddon '89. Love the Epic 40k rules and want to here about a modern microarmor rules set.

rampantlion05 Apr 2013 2:12 p.m. PST

Vows of Iron – fedual era rules. Actually I released an old set not at all related to the ones that I am playtesting now, but I like the name so much that I used it again. These will probably be as bad as the first set though!

Allen

Elenderil16 Apr 2013 6:22 a.m. PST

My 2mm ECW rules are going under the tentative working title of "This war without an Enemy" which seems sort of apt for a wargame. I may sub title it "rules to for Finsbury Battles".

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