We played a Western Front game of Square-bashing last night, with Tom's 15mm figures. It was the first time the French ‘saw the elephant'. Rick led the defending French team with Ken and Bill as subordinates. Tom led the Germans and was his staff.
We hadn't played in a while so it took quite a bit of time to set up the scenario, with much flipping back and forth through the rule book. Tom has stuck some tabs in the book. When we were ready to go, we rolled for the mine. It blew up under the French left center, taking one battalion to Valhalla. The crater was just behind the French bunker. We are using a ruined house until I get off my butt and make a model bunker/pillbox.
Our two storm-trooper battalions were deployed in the French barbed wire and attacked the bunker from the flank. It was a close call. The troopers scored three possible hits while the French machinegun scored two. The storm-troopers needed 3+ and saved both hits. The MG needed 2+ and only saved two. If hits are equal, the defender wins. But it was one hit to none. Having lost the fight, the MG unit ran for it and was cut down.
On our left, a professional infantry battalion with two flamethrower units broke into the trench line and seized an objective. A German assault to their immediate right was thrown back, then came on again and captured a section of trenches. It was our high-water mark.
We had two objectives and needed a third to have a good shot at winning. It was time to break for dinner – red beans and rice.
After dinner we returned to the fray. The French garrison of a center objective recaptured the trench to their right, leaving the objective empty. But due to French barrages, we couldn't get anyone up to grab the objective. Meantime the French were rolling poorly to run down the clock. It was shaping up to be a long day.
The French put down a point barrage on our center, causing a battalion to rout.
A machinegun unit and our tank backed off the table into reserve. French reinforcements built up against our left flank. It looked like curtains for our left. Then a point barrage landed squarely on target and sent the French counterattack reeling back towards their baseline with some losses. We had bought some time.
Now the French hit our rear with a gas barrage. It did damage among our field artillery and damaged the tank which had come back. If that barrage had been on our front line it might have been the end of our attack, but the French feared the gas drifting onto their garrison.
We sent our left flank unit to seize the nearby trench section under cover of the barrage. But their dice went cold and they were held off with losses. Our force holding the left objective was down to a shot-up infantry battalion and one flamethrower unit. The gas finally dispersed and there were no French barrages anywhere on the table. We still had one infantry regiment that was in decent shape. The question was if we could get it into the trenches before the French reserves got back into action. But it was 9 PM and the French team called it a night. So far our Square Bashing games have all ended with defensive victories. It seemed like the Germans had a chance here – if they could hold both objectives and take one more. Taking one more seemed possible, since the garrison had gone elsewhere. Holding the one on our left with the shot-up garrison would be a question of dice, and if we could delay the counter-attack with gas.
Here are some pictures of Tom's recent work, one of German HQ with a heavy gun and one of French guns, HQ and FT17 tanks.