G'day Cobbers.
Been a while since I did one of my write ups, so I thought I would bounce back with a Boomerang. Yeah, thats a poor pun- Sue me.
The CAC Boomerang was Austrailias sole indiginous Fighter plane built between 1942 and 1945. The CAC Wirraway was a single-engine armed trainer/ground attack aircraft, based on the Harvard.Australia also knocked out engines for Beauforts Consequently, the Twin Wasp was readily availible and The Wirraway provided a framework for the design.
Weapons were to be 20mm cannon and as Australia had none it used a Hispano brought home as a keepsake by an Aussie and they just rebuilt that. Job's a good un ya drongo.
Now either by luck or judgement it turned out that the Boomarang was actually areally sweet little kite. It turned like a beaut',had great handling characteristics,and when it came out it was as fast as a Kanga with a rubber tail. (IE as fast as a Spitfire).
Sorry, I really am going to stop putting any more Auzzie jokes into this report. Promise. It's just XXXX'ing hard not to do.
The 'Rangs main failure was above 15k feet power fell off and it started to wallow. A Supercharger would have fixed that but these were prioritised for Yank and Pom Aircraft, so the Boomerang never got a decent throbbing heart.
Boomerangs that reached frontline RAAF units were delivered under three different CAC production contract numbers: CA-12, CA-13 and CA-19, incorporating various minor improvements and modifications.
Used in Air Defence of Australia they found little work to do. Patrolling the skies and on only one occassion had a real chance at intercepting a Jap plane and after a few shots its guns Jammed!
Later in the Solomans and Borneo campaigns the CA14 built a solid reputation for close support where its 20's did good work.
The Commonwealth Boomerang in Blazing Skies
Name Commonwealth Boomerang
Throttle 6/4(7-14)
Speed 4/7
Structure 10
Man B
Weapons 2X20mm 3/24/7 4× 0.303 in (7.7 mm) Browning machine guns 4/18/7
Special FK
Here you have a real Beaut' of a crate. At least up to height 7. Stay below this and you have a great chance against your main rivals the Zero and Peragrine Falcon (not the F16; against that your stuffed.
You can't quite turn with them but your 3 dice cannons can double over for some extra damage and those Jap machines are armoured like a can of Fosters.
Your engine can provide you with some much needed staying power in turns as well so in a protracted sissors fight you can gain an advantage. In a straight turning fight they may be on your tail.
Few Allied planes escpecially at this stage of the war have FK (Flick-Roll) and this can save your backside from a Barbie.
Up higher you are faced with a choice; Dive to sunnier altitudes staying defensive till you get down there or try for head-on shots where you are at least even with them.
Your 10 structure wont last too long against a cannon armed Zeke, but against Oscars popguns you will feel as tough as Ned Kelly. Sheesh, thats it. I really will stop now.
The Commonwealth Boomarang. Give it a try, you will keep coming back to it!
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