
"Need review of A House Divided board game" Topic
9 Posts
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| CommanderCarnage | 16 Feb 2013 9:42 a.m. PST |
Has anyone here played it or used it as a campaign manager? I'm curious about playing time and difficulty of play. Thanks |
| normsmith | 16 Feb 2013 10:12 a.m. PST |
Check out the geek page – LINK link |
aegiscg47  | 16 Feb 2013 10:12 a.m. PST |
The most recent version by Phalanx Games is definitely beautiful, but you can still get copies of the older GDW version at a good price if that is an issue. The rules are fairly easy to get into and it is a great campaign system for miniatures battles since you basically don't have continuous combat all over the board each turn. Usually action is focused at a few points each turn, so converting those into miniatures battles is pretty easy to do. |
| Rudi the german | 16 Feb 2013 11:32 a.m. PST |
We played it as campaign engine for our acw campaign in the 1995-1996. It is THE best game for this
and the campaign is a real hightlight. You need the GDW house divided plus You need also this book were it is already translated as miniature campaign for v+b: "Battles of the American Civil War" by Greg Novak & Frank Chadwick: link You can also use "soldier king" by frank chadwick for a type zenda setting or ted racier game "first world war" which is similair. In my 35 years of gaming is this "house divides+ battles of american civil war " the best set-up for a campaign. Kudos for mr. Chadwick and mr. Novak. |
| Rich Bliss | 16 Feb 2013 12:07 p.m. PST |
Played it relentlessly in College, sometime 3 or 4 times in a sitting. Also played the miniatures campaign three separate times. It's hands fown the best campaign game I've ever been involved in. |
| vtsaogames | 16 Feb 2013 8:04 p.m. PST |
I have not played it as a campaign game, just as a board game. It's a lot of fun and simple enough. I have two problems with it. One is the snowball effect – one good victory and the winner can stampede the loser. Not every time, but a cracking win can get the ball rolling. This may disappear if you are using it as a campaign game. The second thing is that the game can often end in a CSA victory in 1862 due to cavalry raids. At least it did the last couple times I played it, in a previous century. But I still have my copy. |
| CommanderCarnage | 17 Feb 2013 2:14 p.m. PST |
Thank you gentlemen it sounds like a winner. |
| vtsaogames | 17 Feb 2013 4:36 p.m. PST |
"The second thing is that the game can often end in a CSA victory in 1862 due to cavalry raids." The way to avoid this just came to me – allow cavalry to block supply, but only count occupation of a city/area for victory if infantry is holding it. Why didn't I think of this in the 20th century? |
| vtsaogames | 18 Feb 2013 9:32 a.m. PST |
One last piece of advice – have both sides in the projected campaign play the boardgame a couple times just as a boardgame. Otherwise a rookie error can put an early end to an otherwise great campaign. |
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