| acctingman1869 | 01 Feb 2013 8:03 p.m. PST |
Just seeing if there is anyone out there who has tried both and which they prefer? I'm looking to play solo non-skirmish size games. Thanks! |
| mghFond | 01 Feb 2013 10:14 p.m. PST |
I can only tell you our group plays Conflict of Heroes and we really enjoy the game. It resembles miniatures in many ways. Unfortunately none of us have ever tried Lock n' Load. |
| coopman | 02 Feb 2013 7:43 a.m. PST |
The 2nd edition of "Awakening the Bear" has stunning graphics, besides being a really good game. I have no experience with LNL. |
| Cincinnatus | 02 Feb 2013 8:27 a.m. PST |
I have played both and they both are good games. I think Conflict is a bit more "gamey" than LnL but neither of them are perfect in that respect. The key part of Conflict is the proper use of the action points that you get. It gets gamey when you are trying to decide how to use your points in the best way while making the other guy possibly waste his so that by the end of the turn, he's got few options. The key part of LnL is the sighting mechanic. An enemy hex can't be fired upon unless it's sighted. That's not too difficult to achieve once the action heats up because firing from a hex makes it sighted but it is a different mechanic than you tend to find in the generic game. I play solo and prefer the LnL game because to me the action point mechanic in Conflict works best with 2 people. The LnL system also has more options when it comes to expansions. You can play anything from WW2 through Falklands and the fictional Warsaw Pact/Nato conflict of 1985 that is a big part of the LnL company's other game system (World At War). |
| CPBelt | 02 Feb 2013 8:33 a.m. PST |
Solo, LnL is probably better solo than CoH. The above post about command points is pretty spot on. The event cards in CoH really make that game great, something you can't do solo. That being said, I still enjoy CoH solo. It's my go to game, as much as I enjoy the LnL system. Oh heck. Buy both. :-) |
| acctingman1869 | 02 Feb 2013 9:32 a.m. PST |
Someone mentioned, in a different thread and forums, Flames of War I've heard of the game, but know nothing of it's mechanics. Would I be better playing those rules since it was designed for mini's? Thanks |
| Cincinnatus | 02 Feb 2013 10:05 a.m. PST |
I was speaking specifically of the boardgames. If you are trying to find a system to play miniature games with then I wouldn't recommend a boardgame set of rules because there are so many good ones designed specifically for miniature gaming. Whether FOW is good or bad really comes down to the individual and if you spend any effort looking at the postings at this site, you'll see there are a lot of opinions on both sides of that debate. I would guess you might find someone willing to sell you their old version of the rules very cheap or even the cost of shipping if you asked nicely enough. |
| BA Barrukus | 22 Apr 2013 4:22 p.m. PST |
If you want a set of board game rules turned mini rules, then I have to go with Advanced Squad Leader. I recently gave it a go and it was the best system by far ever played. Trust me when I tell you, the most complex historical game ever made!!! |
| BA Barrukus | 22 Apr 2013 5:31 p.m. PST |
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| SgtPrylo | 02 May 2013 8:24 a.m. PST |
Academy Games is releasing a solo set of rules and mechanics for AtB, so I am interested to see how that works out. According to Uwe, the solo "AI" is tough to beat. @BA B, just sold my entire ASL collection, didn't play anymore, but I totally agree with your assessment! NOT for the faint of heart! |