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"mixing rules/scales" Topic


6 Posts

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913 hits since 28 Jan 2013
©1994-2026 Bill Armintrout
Comments or corrections?

PistolPete28 Jan 2013 8:47 a.m. PST

so i'm thinking about campaigns and wondering if anyone has mixed rules and/or scales between games/encounters. i'm thinking about a game using Force on Force trying to destroy AntiAir/SAM with the outcome impacting CY6-JA.

M C MonkeyDew28 Jan 2013 10:50 a.m. PST

Yes.

Rich Bliss28 Jan 2013 11:21 a.m. PST

All the time.

StormforceX28 Jan 2013 3:22 p.m. PST

One of the pleasures of solo games, mix scales, change rules, whatever you like. Played a WWII campaign with Blitzkrieg Commander on land, Victory at Sea for naval battles and Wings of War for the air combat.

Stryderg28 Jan 2013 9:13 p.m. PST

Unfortunately, I'm a solo gamer, and a rules junky, with ADD. Haven't finished a project in years. Spend more time planning, preparing, and thinking about the game (including which rules sets to bash together) than actually playing. Oh, look, shiny…

(Phil Dutre)29 Jan 2013 12:00 a.m. PST

Yes, of course.
For our current SF campaign, we are mixing 28mm skirmish, 6mm large battles, full thrust spaceship combat …

It's easier if you do a narrative campaign run by a GM. Much more fun as well.

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