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"3D Sculpting" Topic

4 Posts

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764 hits since 6 Jan 2013
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Comments or corrections?

Grimmy Inactive Member06 Jan 2013 12:40 p.m. PST

I've only used more traditional products for sculpting but I was wondering what software packages people used to design wargame miniatures?

CraigH Inactive Member06 Jan 2013 2:36 p.m. PST

Depends what you want to do. For organic (i.e. humanoid) you're likely looking at zBrush although I think they have a cheaper (free ?) less-functional download on their site.

For mechanical stuff, any self-respecting CAD program will do as long as it can produce an STL output. I like ViaCAD – fairly cheap as it often goes on sale.

Another challenge is finding a suitable printer – the "print-at-home" stuff doesn't have sufficient resolution and even Shapeways printers aren't exactly state of the art as they rejected an STL file (too fine detail) that I had printed by another company years ago.

Grimmy Inactive Member07 Jan 2013 3:50 a.m. PST

Hi Craig,

Thanks for that info & help. Zbrush was one of the ones I had heard of but unsure if it was used my miniature sculptors. Yes, I would looking at doing humans, so this would prove beneficial.
I've read recently about 3d printers being problematic, re detail.

Personal logo EccentricTodd Sponsoring Member of TMP08 Jan 2013 8:44 p.m. PST

Zbrush works well. I will say that not all of the CAD packages would load the models with high polygon counts. So try before you buy.

Grimmy Inactive Member10 Jan 2013 6:31 a.m. PST

Thanks for that help.

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