
"3D Sculpting" Topic
4 Posts
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Grimmy  | 06 Jan 2013 12:40 p.m. PST |
Hi, I've only used more traditional products for sculpting but I was wondering what software packages people used to design wargame miniatures? |
CraigH  | 06 Jan 2013 2:36 p.m. PST |
Depends what you want to do. For organic (i.e. humanoid) you're likely looking at zBrush although I think they have a cheaper (free ?) less-functional download on their site. For mechanical stuff, any self-respecting CAD program will do as long as it can produce an STL output. I like ViaCAD – fairly cheap as it often goes on sale. Another challenge is finding a suitable printer – the "print-at-home" stuff doesn't have sufficient resolution and even Shapeways printers aren't exactly state of the art as they rejected an STL file (too fine detail) that I had printed by another company years ago. |
Grimmy  | 07 Jan 2013 3:50 a.m. PST |
Hi Craig, Thanks for that info & help. Zbrush was one of the ones I had heard of but unsure if it was used my miniature sculptors. Yes, I would looking at doing humans, so this would prove beneficial. I've read recently about 3d printers being problematic, re detail. Thanks. |
EccentricTodd  | 08 Jan 2013 8:44 p.m. PST |
Zbrush works well. I will say that not all of the CAD packages would load the models with high polygon counts. So try before you buy. |
Grimmy  | 10 Jan 2013 6:31 a.m. PST |
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