
"Might and Reason for ECW?" Topic
8 Posts
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| AussieAndy | 10 Dec 2012 7:03 p.m. PST |
Hello I was just wondering if anyone has sought to adapt Might and Reason for ECW or other 17th century wars. I have nearly completed my ECW armies and now need to find a set of rules. I am not all that keen on those that I have seen so far. I have enjoyed M and R very much for WSS and SYW, so I am just wondering whether it couldn't be used for ECW with a few tweaks. Regards |
| (Leftee) | 10 Dec 2012 7:56 p.m. PST |
How do the pike units work in the GNW scenarios – perhaps you could tweak of those? |
| Cardinal Hawkwood | 11 Dec 2012 3:11 a.m. PST |
it would look good if you can swing it I am intersted..though Impetus migh have some form for this? have a geek at dadiepiombo.com/bbaroq1.html |
| Dexter Ward | 11 Dec 2012 3:50 a.m. PST |
I don't know about Might & Reason, but we used Maurice from the same author for ECW and it worked very well. |
YogiBearMinis  | 11 Dec 2012 6:25 a.m. PST |
A while back there were reports that Mustafa and/or someone else knowledgable was doing such a conversion. I have not heard anything in many months, and Mustafa has moved on to Maurice. |
| AussieAndy | 11 Dec 2012 7:00 p.m. PST |
Thank you for your responses. I can't see anything specific about pikes in the Sun King M and R module or the GNW scenarios. I am assuming that, as M and R is a brigade level game, the pike element is just subsumed within the overall unit strength. I will have a look at Impetus, thanks for the suggestion. I have a copy of Maurice but haven't read it yet. I understand that it is battalion based, so it might be the preferable starting point for an adaption, although I would prefer to work from M and R because I am familiar with it and can only keep so many rule sets in my head. Thanks for the suggestion. Dexter, can I ask what modifications you made to Maurice to suit ECW? Regards |
| Dexter Ward | 12 Dec 2012 7:31 a.m. PST |
We didn't really make many mods at all. We said musketry for mixed P&S battalia would only hit on 5,6 instead of 4,5,6, to reflect the fact that there were few muskets. We applied the Pike special rules when infantry were charged frontally by cavalry We treated Dragoons as irregular infantry who move at mounted speed. And that's it – we gave national characteristics Cavaliers and Maison du Roi to the Royalists, Clerics and Steady Lads to Parliament. It gave a very good game |
| AussieAndy | 12 Dec 2012 2:18 p.m. PST |
Thank you Dexter. I will read Maurice and try a game with your modifications. Regards |
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