Sapphon | 04 Dec 2012 8:45 a.m. PST |
Just for a change, I am considering doing Warhammer in 15mm. I am looking to run largish games, and would like to know which edition would be good to use, and why. I have never played Warhammer, but the rules appeal to me and it should be easy to teach to the kids. Thank you |
John Leahy | 04 Dec 2012 8:50 a.m. PST |
It's not Warhammer. However, Armies of Arcana plays and feels like Warhammer while being cleaner, faster, no Codex escalation and has a design it yourself system. It's worth a look. Thanks, John |
Malaki the Wonderer | 04 Dec 2012 8:55 a.m. PST |
I always thought(as well as a planned future project) 3rd ed Warhammer would work well in 15mm. |
Griefbringer | 04 Dec 2012 9:05 a.m. PST |
I would say that all of the editions would probably work pretty equally for 15 mm. The base sizes, movement distances, weapon ranges etc. are pretty much the same regardless of edition. With 3rd edition, the armour movement penalty effects can result models having movement rates with fractions of inches (for example 3.5"), which you might find slightly inconvenient depending on how you are adjusting the distances. |
GypsyComet | 04 Dec 2012 9:10 a.m. PST |
I've done Warhammer Ancients in 15mm, but not Warhammer Fantasy. If you use the same 20mm, 25mm, 40mm, etc bases you can leave the game as is. If you scale the bases down you will need to scale the template weapons down as well. |
Chris B | 04 Dec 2012 10:17 a.m. PST |
I'd play Warmaster instead. But I'd consider the newest version of Warhammer to be the best fit for 15mm. Maneuver and casualty removal rules are more streamlined in the new edition. |
Ping Pong | 04 Dec 2012 11:19 a.m. PST |
Any of them will work. I recommend version 3 or 8. |
GoneNow | 04 Dec 2012 11:50 a.m. PST |
1st edition Warhammer has suggestions for 15mm in the rules. |
Parmenion | 04 Dec 2012 12:25 p.m. PST |
If Warhammer, I'd say 3rd ed – but I'd also give due consideration to John's suggestion of Armies of Arcana. |
SCAdian | 05 Dec 2012 6:07 a.m. PST |
3rd Edition or Armies of Arcana. The only downside to 3rd is that you'll need the Armies book, possibly the Seige book depending on your wants and to find some of the rules for stuff that came out in the White Dwarfs (eg: Dwarf Gyrocopter) If you go AoA, please let me know if you need a specific army list to 'match' Warhammer or Demonworld. Skaven done. Chaos 75% complete, High Elves 75% complete. DW Goblins 90% complete, DW Dwarfs 50%. |
Sapphon | 05 Dec 2012 6:03 p.m. PST |
Thank you everyone for the comments. |
KTravlos | 06 Dec 2012 5:13 a.m. PST |
The current edition is made for very large blocks of troops.From reading the rules it is not a bad edition. Also with the Storms of Magic book you can add some pretty epic wizard battles. Only issue might be balance issues as army books come out. Up to now everything is ok I have been told by multiple sources. Alternatively get the Ravening Hordes lists and you should have no balance issues.
|
COMMODORE LMV | 17 Dec 2012 9:45 a.m. PST |
I do play fantasy 15mm. I use Warhammer type armies with the Hail Caesar rules |
Sapphon | 11 Jul 2016 6:38 p.m. PST |
Ok – going to practice some Necromancy with this thread. I finally got around to taking action on this project. I have started a new blog to catalog my progress. link link I have been using, for the most part, the new line of Elves from Battle Valor Games. I have yet to post a review on this minis, but I can say that I am really happy with them overall. I have to admit that for some reason I have fallen for WFB all over again. I'm not sure if it is nostalgia, or what – but I have been buying up the books again on Ebay – both 3rd and 4th edition…..I am even taking a look at 6th, as I read that the army lists were more balanced, up to a point. Anyway, I hope my progress helps fuel some interest for others who have considered playing WFB in 15mm. |
Capt Flash | 11 Jul 2016 8:40 p.m. PST |
Nice! I have my own project going(28mm) and am just doing armies to 2000 points. I tried Armies Of Arcana several times and found it more of a dark age scrum than feeling like fantasy. WHFB is my favorite game for fantasy outside of Mighty Armies- two completely different type of games and both are my equal favorites for what they both accomplish in their respective game play. If you go with 6th edition Warhammer Fantasy Battkes, be sure to pick up Ravening Hordes for simplified army lists. I use both that and whichever army books I happen to own for my project. |
Pictors Studio | 13 Jul 2016 4:34 a.m. PST |
I would say that 6th edition is probably the best for this project. At that point it was really a mass battle game. Magic was fairly simple, but not overly so and it had got rid of the hero hammer. Heroes could no longer wipe out units by themselves for the most part. Another option would be to check out Warmaster. It is the best actual game GW has produced in my opinion. |
Andy ONeill | 13 Jul 2016 8:26 a.m. PST |
I think 8th would be best if you're going to change base sizes. No range guessing. Put a 15mm figure on a 25mil base and it'll look kind of lost though. Having said that, I would prefer to take war of the ring and tweak it. Or start from the ground up. No Warhammer version is/was a particularly good rule set. Other than the fact that it was the de facto standard fantasy game. |
Achtung Minen | 13 Jul 2016 1:26 p.m. PST |
I love 4th Edition and it sounds perfect for your needs. It's the edition best suited for larger games because it is by far the most simple and quick version. That also makes it the best edition for younger players—truly, it is much more simple and easy than any other edition of the game. It also has tremendous expandability by introducing army books and the magic supplements when you are ready. Finally, younger players will love the big characters, cool magic item cards (that they can actually hold in their hands) and powerful magic. When my daughter is old enough, it is the edition I will introduce to her. |
Mithmee | 13 Jul 2016 7:52 p.m. PST |
2nd thru 4th After that it goes down hill. |
YogiBearMinis | 14 Jul 2016 8:28 p.m. PST |
Re 6th/7th edition, I always hear that the 7th edition rules are a cleaned up 6.5 really, and then you can either use the 6th edition codexes or the Ravening Hordes supplement. The 7th edition army books are horribly uneven. |
Judge Doug | 15 Jul 2016 2:57 p.m. PST |
If you want to stick with Warhammer, then 7th edition rules I believe are the best edition, using 6th edition army books. But at 15mm you might consider multibasing your troops and using Kings of War 2nd edition as it is, imho, the best mass battles ruleset written! |
Capt Flash | 03 Aug 2016 5:29 p.m. PST |
Meh, 7th got rid of lapping around units, something I personally enjoyed. Warhammer died out in our local store with the arrival of 7th, our group in general felt "something" was lost. KOW is very good, and Mighty Armies is too. Both accomplish a lot of the same things as far as quick, balanced, game play. 8th WHFB is well-regarded too, but I think the magic was too much. Actually, a lot, IMHO, was "too much". I have to completely disagree with AOneil though, I think that WHFB is a helluva good, fun game. 👍🏾✊🏽 |
Psyckosama | 27 Aug 2016 12:45 p.m. PST |
Age of Sigmar… *snort* I can't even say that with a straight face. 6th or 7th with the 6th edition army books. |
Capt Flash | 24 Apr 2017 8:47 a.m. PST |
Thread necromancy….. Age Of Sigmar has matured into something quite good… Your mileage may vary, of course! |
FincasKhalmoril | 30 Apr 2017 3:24 a.m. PST |
I used to play 6th Ed with 10mm armies which actually started as Warmaster hordes. I remember we enjoyed it a lot. As others have said, that was the time when it was truly a mass-battle game. |