
"Fort William Henry Project Update #6 - the end is nigh!" Topic
7 Posts
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| sotek486 | 21 Oct 2012 1:43 p.m. PST |
Ok --- the next update after this will be the last as it will be done
this one covers the basing and palisade fence: link Enjoy! |
| Captain dEwell | 21 Oct 2012 2:23 p.m. PST |
Oh boy. Magnificant journey of discovery for me. Keep it coming. Thanks D'Ewell
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| Rrobbyrobot | 22 Oct 2012 8:45 a.m. PST |
Now that is really cool!!! |
| sotek486 | 22 Oct 2012 10:18 a.m. PST |
Thanks
can't wait to finish it up. |
| Katzbalger | 22 Oct 2012 5:22 p.m. PST |
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| Come In Nighthawk | 23 Oct 2012 10:36 a.m. PST |
With the addition of the "ground," this is looking really nice!! I was just up @ FWH in July, and I feel you've captured the spirit of the place very well. I DO have one question? It looks like that in taking a "slice" through the fort, so as to keep the model manageable on the war-games table, the "slicing & dicing" makes it impossible to "physically" move a figure through your gate and INTO the part of the fort parade ground you've modeled? I'd have thought that just for aesthetics, if nothing else, you'd have left at least a base-wide "ledge" behind the center fort wall so as to move figures through the gate and onto the parade? That's just an observation, a "critique," not a criticism
LMK when you are done with the model and are selling it!!!  |
| sotek486 | 23 Oct 2012 1:35 p.m. PST |
lol
happy entertain any feedback, good, bad or neutral :-) First – thanks
it's nice to hear from someone who actually has been to the fort! I have not
visiting only through pictures and diagrams
and well
stills from the LotM. I made the doors functional
not for any other reason but that it would bother me if they were not. I didn't leave space to go into the parade ground as technically there should be a building occupying most if not all of the available space. It boils down to the return on investment
for the scenario I've put together it isn't critical to have access to the parade ground. The fort acts as a centerpeice for the seige
I'll assume once a model makes it inside the door they can use an activation to appear anywhere on the ramparts they want
then activate from there
or use an activation to get back to the door to leave the fort. Given the size I didn't want units getting bogged down in just moving about the fort. I've already started the cascading French gun postion (started last night while waiting for some stuff to dry on the FWH model. |
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