"Goal System Delves Campaign" Topic
3 Posts
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TenzRacus | 17 Oct 2012 4:42 a.m. PST |
Hey guys, We have our second adventure scheduled for the 27th of October and I have been prepping for the coming event. The first game was such a big hit that I have another player joining us. He'll reprise the role of a "Keeper Druid" with animal companion. With adding a player I had to ramp up on the baddies, which in turn required more painting :-) I have a few updates on my blog of my progress which you can check out here; link and link Here are a few snipets from the above links;
The bottom monster is my reprise of the D&D baddie, Ochre Jelly. I haven't given the monster the "split" ability as I am unsure what to use for the models when the ability is triggered. If anyone has any suggestions feel free to insert two cents here :-) Cheers and thanks for looking, Tenz |
Chef Lackey Rich | 17 Oct 2012 6:05 a.m. PST |
Interesting. Still waiting on the books to show up at the local store, although I've finally had a look at the finished pdf. Seems like making acouple of slightly smaller oozes for the split out of putty should be pretty trivial. Tremorsense Type:Other Effects: Some creatures have the inapt ability to use vibrations in the ground to locate targets. The targets must be making physical actions and within the creatures tremorsense range (which is stated after the ability). Cost: 2 pts I think you mean "innate" rather than "inapt" there. |
TenzRacus | 17 Oct 2012 6:39 a.m. PST |
Hey Cheif, You are correct, thanks for the correction :-) I've thought about that but i'm not the greatest at sculpting. But i'll see what I can put together tonight. |
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