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"How Many Classic Dungeon KS minis for Super Dungeon Explore?" Topic


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348 hits since 12 Oct 2012
©1994-2013 Bill Armintrout
Comments or corrections?

miniMo Supporting Member of TMP12 Oct 2012 11:15 a.m. PST

So, I'm in on the Classic Dungeon Adventurers on Kickstarter -- Overlord level just give me a bucket of minis please ^,^
link

Now, I need to start pondering how many of the monstery types to get, primarily to use in Super Dungeon Explore.

I'll be happy with 1 each of the Adventury sorts, and probably 1 each of the larger Class II minis.

But hmm, how many to get of each of the Class I monstery types?
Shadow Demon
Bullywog
Goblin
Orc
Zombie
Skeleton

Might do mulitples too of:
Unicorn
Panther

Anyone else here doing this and come up with your own answers yet?

haywire Supporting Member of TMP12 Oct 2012 6:55 p.m. PST

SDE comes with

1 dragon egg clutch totem
2 whelps
2 wyrmlings
2 hatchlings

4 Kobold Totems (really 2 totems because they work in pairs)
4 Flingers (8bit)
8 Gougers (8bit)
6 Knuckleheads (8bit)
4 IronScales (8bit)
2 Dragon Priest (8bit)

2 mini bosses
1 major boss

So I would figure something similar in numbers

Glenn M12 Oct 2012 9:52 p.m. PST

I'd utilize the Demon Prince as a Boss, the Shadow Demon and 3-headed Ogre as minibosses.

Your ratio will likely work out something along these lines for the current enemy roster.
Greenskin Spawner x2
6 Goblins
6 Orcs
4 Bullywogs
4 One Eyed Demons

Undead Spawner
3 Skeletons
3 Zombies
1 Mummy
1 Nightmare

My personal game is going to prevent me from working on customs for SDE using these figures. But best of luck on the conversions.

Doctor Supporting Member of TMP13 Oct 2012 7:18 a.m. PST

I'm in the same process myself. My choice changes everytime I do a list :)

But then that's part of the fun – I've settled on groups of 6 for the bad guys, I think

haywire Supporting Member of TMP13 Oct 2012 4:23 p.m. PST

Looks like they made an add on tier for it. Questing Hero!

miniMo Supporting Member of TMP13 Oct 2012 5:06 p.m. PST

Ooh, glad to see your Rabbid made it in Glenn, thanks for sending that along to Impact! =^,^=

miniMo Supporting Member of TMP14 Oct 2012 8:48 p.m. PST

Also looking forward to trying out your rules Glenn!

Hope you'll be statting the SDE figures for it too.

My chibi painting is currently on a slow side burner. Occaisionally doing a little bit alongside other big projects. But hope to keep them steadilly progressing.

Glenn M15 Oct 2012 2:43 p.m. PST

I will be statting the SDE figures, actually I am mostly done, my bigger issue is lack of art for the SDE stuff (Well clean art without all the extra stuff, and I am really bad at cleaning that stuff out) The only thing is, those cards will have to be self printed and will never be packaged with the main set. Impact doesn't mind packaging it all together and such. SPM likely will.

I've been chatting with some other folks about various additions to my core rules. Realistically what is on my blog is pretty much playable, I have to run a few test games before I get too much farther though. I hate redoing the same thing, it makes me grumpy.

In addition I'll be working on campaign rules that are designed to be a bit more like Heroquest where the game master runs a series of adventures that link together to create an overall story. This will utilize Impact figures exclusively (though subbing like level monsters will work fine) This is going to be an even more complex undertaking though as there is a lot more that will need tested and balanced. Especially as I do not wish to alter any of the stat cards to run it.

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