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"running blows" Topic


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853 hits since 17 Aug 2012
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HarryHotspurEsq17 Aug 2012 11:09 a.m. PST

How many actions are required to perform a running blow? Is it one for the move and a second to attack on the move? Or just a single action for both?

Cheers

Goober17 Aug 2012 11:36 a.m. PST

Without any special abilities it'd be two, one to move, one to hit. My original version of SBH said that "Leaders" get a +1 if charging into combat like this, apparently. You'd then need two to move away again, one to disengage and one to move, but your opponent would get a free hack as you disengage (unless you have the free disengage SA)

HarryHotspurEsq17 Aug 2012 1:54 p.m. PST

Thanks goober, but I should have specified that I was refering to the running blow special ability. It allows you to engage opponants mid move and, presuming you win the combat, then complete your move. I just wonder whether it costs two actions or just one.

PzGeneral17 Aug 2012 3:31 p.m. PST

Running Blow is a Special Ability that allows you to "finish" your move after attacking. You still need to spend an action to move (Running Blow) and an action to attack…

Dave

HarryHotspurEsq18 Aug 2012 11:24 a.m. PST

Cool. two actions it is. Cheers Dave.

Ganesha Games Sponsoring Member of TMP19 Aug 2012 2:18 a.m. PST

What PzGeneral said, confirmed.

Goober, what version do you have? Maybe a non-English version? That sounds like a translation error. Leaders never have any combat bonus in my games besides what is spelled out by their special rules.

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