Roderick Robertson and I announce the formation of Pulp Action Library, a very tiny game company indeed. We'll be releasing our 1920s Prohibition Era shoot 'em up rules, "Mad Dogs With Guns" within the next few weeks.
"Mad Dogs" uses the core mechanisms from "Astounding Tales!", but in a more structured and – I hate this word – "realistic" way, in that Big Shots can get shot, and puny mob ‘associates' can get lucky with a cheap pistol every now and then. You can drive like a maniac, throw dynamite through your rival's window, and occasionally get beaten up by a little old lady.
It has a full set of gangland scenarios and a campaign system to run rackets in the imaginary, yet totally corrupt, city of Paradise, Illinois.
This is done in association with Copplestone Castings' "Gangsters – Mad Dogs With Guns" range of figures.
(http://www.copplestonecastings.co.uk/range.php?range=GAN)
We'll be using the Wargames Vault/RPG Now/DrivethruRPG system, which offers both pdfs and paper versions.
After that we'll do our long in-progress Stupid Barbarian Fantasy game, "Chainmail Bikini." It's more the "Rat on a stick!" barbarian ethos than the brooding hero. It's hard to write good rules for brooding.
And we have a very short game we might do as well, called "Eat Hitler – the Nazi Taste Treat", which is about unsuccessful time travel by the leaders of the Third Reich. It's an expanded version of the rules I did for Wargames Illustrated a year or so ago. All the players portray dinosaurs, who instinctively know that Nazis taste yummy. Like bacon, probably --
Howard