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"Would there be a demand for a set of hex-based WWI rules?" Topic


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Comments or corrections?

Chris PzTp19 Jun 2012 10:22 a.m. PST

Several years ago I published a set of WWII micro armor rules and they have been fairly successful. I have been working on a set of hex-based late WWI (and HG Wells) rules and I am wondering if there would be a market for such a thing. The idea would be that any size hexes could be used with figures of any scale. Each infantry stand, fit within a single hex, represents a company.
Any opinions?

Personal logo John the OFM Supporting Member of TMP19 Jun 2012 10:26 a.m. PST

Not if I have to buy a hex map mat.

74EFS Intel19 Jun 2012 11:26 a.m. PST

Chris,

Ever since LITKO came out with laser-cut hex bases I've toyed with the idea of a hex-based WWI game. I've even considered converting the boardgame Landships! to miniatures, but never it never went beyond the "hmmmmm" stage.

So, yes, I'd be interested.

Dave Crowell19 Jun 2012 2:04 p.m. PST

Yes, I would be interested. Most of my hex mats are naval blue in various shades, but there is alway the C&C:A set to pull out.

I have no dislike of hexes. I'd be happy to help playtest.

Sundance19 Jun 2012 3:38 p.m. PST

I'd be interested. Just starting to look at WWI, though I am more inclined to either early, early war (first couple of months – the war of maneuver), or trench raiding later in the war.

Rudysnelson19 Jun 2012 4:17 p.m. PST

I have already seen a few WW1 variants of Memnoir'44 at several conventions.
One was set in 1915, one on the Eastern front and one in Palestine.

coopman19 Jun 2012 4:36 p.m. PST

Yes, I would be interested.

vtsaogames19 Jun 2012 6:14 p.m. PST

I have a Hotz mat with 9 X 13 hexes, each 5" wide (like Memoir/C&C) on a 4 X 6 foot table.

If I can game on that, yes. I have 10mm Mesopotamia, both sides. Prefer a game that plays out in two hours or less, three at the most.

I guess the number of hexes per table counts, in terms of what mats people already have. Maybe.

Martin Rapier20 Jun 2012 3:22 a.m. PST

We already play hex based WW1 games, so yes.

Lego Warrior20 Jun 2012 6:04 a.m. PST

H G Wells – yep I'd buy that – so when will they be ready

Chris PzTp20 Jun 2012 6:52 a.m. PST

Thanks for the replies!

I am not sure when these will come out. I will be using the same publisher as my WWII rules, so things should go smoothly.

If anyone wants to take a look at what I have so far, send me an email and I'll reply with a PDF.
My email is _@_._
cpagano
clemson
edu

richarDISNEY20 Jun 2012 7:31 a.m. PST

I thought there was some already…
beer

nazrat21 Jun 2012 4:05 a.m. PST

Peter Pig has several, don't they (although they use squares, not hexes…)?

monk2002uk22 Jun 2012 9:36 a.m. PST

If you are using a company as the basic stand, what are you considering will be the real-life equivalent of a hex side in yards or metres?

Robert

Chris PzTp22 Jun 2012 9:56 a.m. PST

A battalion is typically responsible for a frontage of around 6 hexes, which corresponds to roughly 500 m. Thus I suppose 1 hex is equal to around 80 m or 90 yards.

I should note that I've been writing rules and running games for well over 20 years and I don't think a single player as ever complained that my scales seem off, but when I explicitly state what the scales are it is easy to find issue with them. When reading the rules things often seem funky, but while playing the game things feel right and stuff unfolds in a plausible manner. I'd rather have it that way then the other way around :)

Chris PzTp30 Oct 2012 7:12 a.m. PST

Forgive me for bumping this topic back to the top, but if anyone in interested I will be running this game in January at the Siege of Augusta (GA, USA).

siegeofaugusta.org

Three pictures from last year's game made it into their gallary. The're the ones with hexes, near the bottom;

link

One of the pics shows a rather interesting melee scrum involving tanks, armored cars, infantry and cavalry.

moocifer21 Nov 2012 5:27 a.m. PST

Interested.

Chris PzTp23 Nov 2012 11:22 a.m. PST

Thanks Moociver. I just sent them.

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