| axabrax | 04 May 2012 7:24 a.m. PST |
I am seeing people start to scramble for these rules before they go completely OOP. For god's sakes why would "they" stop printing this game? It's so rare for a historical game to break into the mainstream and to see people actually playing it at the local store. (Although I admit the game has died down quite a bit in recent years here in the USA--partly because they never came out with any new material.) Are they really just going to drop it, and let it become a relic that people pay too much for on eBay? Warhammer Historical is really dead for good
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Angel Barracks  | 04 May 2012 7:34 a.m. PST |
why would "they" stop printing this game? Money? |
SgtPerry  | 04 May 2012 7:38 a.m. PST |
And sad for it is a great system to base modifications unto. Olivier |
| Zyphyr | 04 May 2012 7:43 a.m. PST |
A new print run can cost quite a bit of money. Perhaps they feel that it would not sell well enough to recoup the cost in a reasonable time frame. Then there is the conspiracy nut answer – they are going to print more but claim they didn't. Then they can sell them on eBay through false front accounts to shake down the collector types who are willing to pay grosly inflated prices for an OOP product, |
RavenscraftCybernetics  | 04 May 2012 7:57 a.m. PST |
Obviously, it failed its saving throw. |
| axabrax | 04 May 2012 8:00 a.m. PST |
I'm not quite paranoid enough to buy into the conspiracy nut explanation. Yes, yes of course it's about money but it's also about willingness to support the game system. Games stop selling well when you stop producing new material for them to get new players into it. They could come out with a new edition or maybe a new campaign supplement rather than let it die a lingering death. What I hate about this is that it will be nearly impossible to get new players into the game now because the rules aren't readily available. Oh well, I guess I will be playing Blackwater Gulch or the RWNN
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79thPA  | 04 May 2012 8:34 a.m. PST |
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Miniatureships  | 04 May 2012 9:08 a.m. PST |
How many different Wild West rule sets are out there now? The reality is simple, given the amount of competition in the genre of rules, support or no support, any new print runs would most likely be money losers. |
John the OFM  | 04 May 2012 9:37 a.m. PST |
The only explnation is "Evil Corporations". How many printings has it had? How long has it been since it first came out? That does not argue for any compelling financial need to keep it in print, beyond satisfying the "But I want it! Waaaah!" crowd. |
John the OFM  | 04 May 2012 9:42 a.m. PST |
Too many gamers seem to think that somehow the financial realities of a "hobby" manufacturer are different from that of the Real World™. They think that a hobby manufacturer is obligated to keep throwing money down a black hole in order to satisfy fringe hobbyist' whims. And in this economy, yet. Maybe GW should pretend that they are GM, and that Legends of the West is Chevy Volt. Then the Gubmint would give us a tax credit equal to twice its value to buy it. That ain't gonna happen. |
| Major Bumsore | 04 May 2012 9:45 a.m. PST |
Meh. Plenty of other Old West skirmish systems about. |
| A Twiningham | 04 May 2012 10:17 a.m. PST |
I agree they probably feel it wouldn't sell well enough to warrant a second printing. They could, of course, simply sell it as a .pdf. That requires a little work on their end to set up, but is nowhere near as ruinous as John seems to think. No doubt they'll do as they usually do, let it languish a few years and then re-release it as a deluxe hardback collectors edition for the ridiculously low price of $200. USD |
richarDISNEY  | 04 May 2012 10:53 a.m. PST |
Other and better rules out there.
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| axabrax | 04 May 2012 11:03 a.m. PST |
"Other and better rules out there." Oh yeah? Like what, you tease? |
Tacitus  | 04 May 2012 11:05 a.m. PST |
A Twiningham, Exactly! The accompanying White Dwarf issue will have an article on the specialist games and the re-release of a "classic game" in a brand new format, slicker, glossier, shootier, stick-into-it-ier, with an added "quick-draw" roll where you place the exclusive dice in the exclusive holster, then you and your opponent face off across the game board and quickly launch the dice from the holster onto the table! All for only two hundred dollars! |
Tacitus  | 04 May 2012 11:06 a.m. PST |
(and they won't make any figures for it) |
| Major Bumsore | 04 May 2012 12:33 p.m. PST |
Oh yeah? Like what, you tease? Desperadoes Gutshot Six Gun Sound The Rules With No Name
Heck, you could even use DWMG or 7TV! As a matter of fact that is exactly what I intend to do myself
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Necros  | 04 May 2012 8:25 p.m. PST |
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Early morning writer  | 04 May 2012 10:33 p.m. PST |
Having played it I'd have to go with "Who cares?" Didn't even rise to vanilla flavor for me. |
SECURITY MINISTER CRITTER  | 05 May 2012 9:39 a.m. PST |
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| CPBelt | 05 May 2012 9:49 a.m. PST |
It did little for me, so I'm not missing it. I'm sure Pictors will shed a tear. He loves that game!  Sorry, but Blackwater Gulch doesn't do it for me either. |