infojunky | 02 May 2012 3:15 p.m. PST |
If you where to build a space dungeon (here after known as a SpDn) what size would you make your floor tiles? How tall would you like the walls? I have tried a unit size of 15mm, 20mm, 1 inch and right now 1.5 inches. Generally I am finding that I prefer a oversized unit so there is room for some detailing and wiggle. Walls have been pretty much set at 1 inch. |
Cherno | 02 May 2012 3:24 p.m. PST |
The standard 2 inches wide hallways with the occasional 1 inch narrow corridor. Wall height 2 inches. |
Junkotron9000 | 02 May 2012 3:30 p.m. PST |
By "Space Dungeon" am I correct in assuming you mean something like an abandoned military base or space installation such as the Starcraft levels?
I can see a case for a 1-1.5 inch wall if its just a corridor meant for infantry all the way up to 3-5 inches if mechs, tanks, ect. are going to be moving through it. I would say it would be worth it to have both but for just infantry somewhere between 1-1.5 would be good. |
infojunky | 02 May 2012 3:50 p.m. PST |
Ok I should have been a little clearer. I am talk about for use with 15mm figures
. As for Space Dudgeon it is any enclosed space. |
Cacique Caribe | 02 May 2012 4:14 p.m. PST |
Infojunky, I'd say start with the height and width of the doors and support beams you plan to use, and build up your walls accordingly. Here are a few examples: link link link link Also, would any of the suggestions offered here help? TMP link TMP link TMP link TMP link TMP link Hope it helps a little. Dan |
Junkotron9000 | 02 May 2012 4:38 p.m. PST |
Ok I should have been a little clearer. I am talk about for use with 15mm figures
I understand that you mean 15mm scale but what I was referring to is the idea that despite being an enclosed space you may want to move say small vehicle or larger powersuits through it. Also think of things for organic armies such as the Alien Queen or a SST Bug, both of those are fairly large which means if you scale the walls to just human infantry then those things will still stand higher than the walls. That's why I was saying it might be helpful to the consumer to produce one set of walls in a height fit for human size infantry (maybe as you suggested 1-1.5 inches) and then release a another larger set (maybe 3-5 inches) later. Another reason I could see myself needing the high walls was if said "SpDn" was a derelict ship then I might want the small walls for corridors but the larger walls for the hanger bays and an AI core. As for Space Dudgeon it is any enclosed space. I was just asking if stylistically were you planning metal paneled corridor style, more of a modern look, or a mix of both? |
timlillig | 02 May 2012 4:45 p.m. PST |
I do not have floor tiles, I just use a gray cloth. My standard walls have a 1x3 inch footprint and are 1.5 inches tall. There are some smaller pieces and some "L" shapes too. |
Sergeant Paper | 02 May 2012 4:52 p.m. PST |
If you are going to do walls, contemplate the width of your fingers gripping a figure to move it – too narrow and you'll need tweezers to move around your figures
:( |
Junkotron9000 | 02 May 2012 4:58 p.m. PST |
I do not have floor tiles, I just use a gray cloth. That reminds me, would these be freestanding or would they need to lock into a floor piece to stand up? If you are going to do walls, contemplate the width of your fingers gripping a figure to move it – too narrow and you'll need tweezers to move around your figures
:( That honestly has more to do with the size of the floor pieces than the wall thickness. If the walls are freestanding then you can just move them farther apart to allow finger room. |
Thornhammer | 02 May 2012 5:57 p.m. PST |
I have been cleaning up some of the Spaceship X tiles, and they work pretty well in both tile size and wall height. Plenty of space to goof around, and the walls are tall enough to look good but not tall enough to cause problems for the player. They would be a good size to emulate. |
AVAMANGO | 02 May 2012 9:25 p.m. PST |
I would really like to see some resin 1.5 inch high walls made as that's the height of the alien walls i bought, I have been going crazy trying to find some walls. The only idea that i have come up with is to go to the local hardware store and get some 8-10mm wide by 1.5 inch high strips of MDF cut and take them home and cut them to the lengths that i would need then add a detailed surface. Personally i think 1.5 inch walls would be a good height as that would allow for the larger scaled 15mm aliens not to peek over the tops of the walls and would also allow you to even use a few 25mm miniatures into your games without looking to out of place
.. |
Thaddeus of Brock | 02 May 2012 11:12 p.m. PST |
If and when I got around to doing this type of project, I always intended to use Hirst Arts molds. link I used his more traditional dungeon tiles to re-create a Heroquest board and was very pleased with the results. My only concern would be how well everthing would scale to 15mm. Most of Bruce's products are designed around the standard 25-28mm minis. |
Cacique Caribe | 07 May 2012 11:40 p.m. PST |
Infojunky, So, after the suggestions above, what did you decide to do for your "Space Dungeon"? Also, do your "Space Dungeon" walls have to all covered in tech pieces? If not . . . I'm sure something like this could be used either as an asteroid mine, a hidden base or as an underground complex on an alien planet, don't you think? Just imagine adding more SF-ish support beams, blast doors, airlocks and a few control panels here and there, and even some plastic canvas (granny grating) for the floors. And if the walls are made lower, and maybe even sloped, then the corridor widths would be much more roomier for 15mm too!
link link What do you think? Dan TMP link TMP link TMP link |
Rottenlead | 08 May 2012 2:49 a.m. PST |
I think the 3cm x 3cm squares from the Ainsty range of floor tiles are perfect and are good enough to represent a large tile layout. For ultra realism you might think they are a bit large but having personally worked in various data centre's I can confirm that floor tiles can come in very large sizes. One other thing to remember is wall height. I would recommend that the walls are shorter than you might first want. I started my first terrain layout for 15mm back in 2002 and purchased some of the taller sided walls from Ainsty. They actually made it difficult to grab or see the 15mm models and even 28mm models were awkward to pull out from the layout and were not visible when sitting beside the game table. Thats why I went for the Downbelow ranges because you can mix in the floor tiles from the other ranges they do but still have nice low walls that don't get in the way of the gaming.
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