"Pz8 Blog - The Giant Spider From Outer Space" Topic
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Deserter | 26 Mar 2012 1:52 a.m. PST |
Hello, I just added in my website a new little game: "The Giant Spider From Outer Space"
a solo game (1 page long) for a rubber spider and some microarmour models
in the vein of those retro sci-fi movies
I hope you like it, thank you! panzer8.weebly.com/blog.html |
evandro | 22 Oct 2015 3:05 a.m. PST |
Hello Deserter, thank you for sharing the rules! I used version 03: PDF link Here is my AAR: link I greatly enjoyed the game! I hope to play again soon and I would appreciate if you could confirm that I am interpreting the rules correctly: A_ "For every wound after the 4th, roll 1 D6 = 5,6 = the Spider is killed" Means that wounds 1-3 count to modify the spider reaction roll; wounds "after the 4th" (i.e. wound 5, 6, 7…) can kill the monster; wound 4 does not modify the reaction roll and cannot kill the monster. Correct? B_ In the turn sequence, "Human morale" is after "Human movement". So, if an infantry unit gets scared in turn 2, it must immediately move 3" away from the spider. In turn 3, it must move 1D3 away from the spider. Then morale is rolled and (if successful) the unit can move forward in turn 4. Correct? |
evandro | 22 Oct 2015 9:26 a.m. PST |
I will add another one :) C_ "Human morale – If a Human unit has been killed during the turn, all others must roll 1D6" Are all morale checks done in phase C? Does a unit roll at most a single check per turn (even if it was already scared and another unit is killed, or if more units are killed in that single turn)? |
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