Help support TMP


"Pz8 Blog - The Giant Spider From Outer Space" Topic


3 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please avoid recent politics on the forums.

For more information, see the TMP FAQ.


Back to the Pulp Gaming Message Board


Areas of Interest

Fantasy
World War One
World War Two on the Land
Science Fiction

Featured Hobby News Article


Featured Link


Featured Showcase Article

15mm Beastmen Berserkers

Personal logo Editor in Chief Bill The Editor of TMP Fezian is surprised when more Beastmen reach his workbench!


Featured Workbench Article

Printing Scenario Maps with Poster Software

You've got a scenario map, and you need to create some hills. Is there some way to just print out the map in very large scale, so you can trace the outline of the hills you need to build? The Editor finds out...


Featured Book Review


1,407 hits since 26 Mar 2012
©1994-2024 Bill Armintrout
Comments or corrections?

Deserter26 Mar 2012 1:52 a.m. PST

Hello,

I just added in my website a new little game: "The Giant Spider From Outer Space"… a solo game (1 page long) for a rubber spider and some microarmour models… in the vein of those retro sci-fi movies… I hope you like it, thank you!

panzer8.weebly.com/blog.html

evandro22 Oct 2015 3:05 a.m. PST

Hello Deserter,
thank you for sharing the rules! I used version 03:
PDF link

Here is my AAR:
link
I greatly enjoyed the game!

I hope to play again soon and I would appreciate if you could confirm that I am interpreting the rules correctly:

A_ "For every wound after the 4th, roll 1 D6 = 5,6 = the Spider is killed" Means that wounds 1-3 count to modify the spider reaction roll; wounds "after the 4th" (i.e. wound 5, 6, 7…) can kill the monster; wound 4 does not modify the reaction roll and cannot kill the monster. Correct?

B_ In the turn sequence, "Human morale" is after "Human movement". So, if an infantry unit gets scared in turn 2, it must immediately move 3" away from the spider. In turn 3, it must move 1D3 away from the spider. Then morale is rolled and (if successful) the unit can move forward in turn 4. Correct?

evandro22 Oct 2015 9:26 a.m. PST

I will add another one :)

C_ "Human morale – If a Human unit has been killed during the turn, all others must roll 1D6"
Are all morale checks done in phase C? Does a unit roll at most a single check per turn (even if it was already scared and another unit is killed, or if more units are killed in that single turn)?

Sorry - only verified members can post on the forums.