
"Magical attacks in Warhammer Fantasy Battle 3rd Ed" Topic
8 Posts
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| Smiler | 24 Jan 2012 12:23 p.m. PST |
As I have now made the move towards building armies and hopefully find opponents as time goes by, for the 3rd edition of this game, I decided to read the rules. I have found something that has caused me some confusion. In the bestiary section of the rule book it is clear that Daemons and Ethereal creatures can only be affected by magical weapon attacks. Further to this it states that Ethereal creatures are not affected by Battle Magic, Demonic, Elemental or Illusionist spells but are affected by Necromatic spells. However on page 148 Undead, Ethereal creatures, Demons and Elementals are classed as magically vunerable creatures and cannot avoid the effects of magic and have no magical save. Then
.In the 'Warhammer Armies' book there are a number of ammendments and on page 12 there are some ammendments/clarifications in regards magical attacks. Basically if I am reading this, and the given example, correctly it is saying that all these creatures can be affected by all spells. So to those of you still playing this edition
Am I right? |
Chef Lackey Rich  | 24 Jan 2012 12:45 p.m. PST |
Ethereals were always vulnerable to magic of all types when I was playing regularly. Considering the design studio lads actually ran a game that way at the local store on one of their few US whistle-stop tours, I don't think we were doing it wrong. GW was such a different company in the 80's. |
| Mithmee | 24 Jan 2012 11:47 p.m. PST |
Yup, it was better back then and some of actually like them. Unlike today were we hatez them. |
| Space Monkey | 25 Jan 2012 2:53 a.m. PST |
I haven't played with Ethereals as yet but I've been collecting my way up to a small unit of wights so I went and read up on them
and yeah, that seems to be the gist of what's written. It's just wrong in that one place it seems. So much fun stuff in that book
but a bit hard to find things sometimes. It could do with a nice bookmarked PDF. |
| weazil | 28 Jan 2012 4:53 p.m. PST |
Hi Vermintrude I agree with the consensus here – it looks like you ran into one of the idiosyncrasies of Warhammer 3 – no editiing :) If we were being legalistic (of course, we're all adults, so no need for that here, but lets pretend), then I would say the Armies book takes precedence, because it has errata and rules that supercede the main rulebook in other areas too. So, I think that the ethereals should be harmed by magic. The alternative is quite
challenging for your opponent :) |
| Capt Flash | 09 Jan 2013 4:32 p.m. PST |
Hey, anyone know where there are errata online somewhere? I'm waiting on 3rd edition to arrive and having them would be nice
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| Achtung Minen | 09 Jan 2013 11:54 p.m. PST |
Your gamemaster is your errata! If I were running it, I would say that ethereal were vulnerable to magic too, though. |
| Capt Flash | 10 Jan 2013 2:00 p.m. PST |
True, but otherwise an errata would be great. |
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