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"Best WW2 Rules" Topic


44 Posts

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Comments or corrections?

AMDS8714 May 2011 1:01 p.m. PST

In your opinion what are the best rules for WW2 gaming, not including Flames of War?

The Monstrous Jake14 May 2011 1:10 p.m. PST

Tractics

[ducking]

Kampfgruppe Cottrell14 May 2011 1:30 p.m. PST

Battleground WWII

Brian

Miniaturerealm14 May 2011 1:32 p.m. PST

interesting y not FoW, not that id vote for them.

we play battlegroup panzergrenadier. great set.

Personal logo McKinstry Supporting Member of TMP Fezian14 May 2011 1:41 p.m. PST

General Quarters

ghostdog14 May 2011 1:55 p.m. PST

iabsm for company level actions, although i would like an even faster ruleset for this level play. Not that iabsm is slow, but nowaday i have fewer time

Chris Palmer14 May 2011 1:55 p.m. PST

You need to make a lot of clarifications first.

Do you want Land, Sea, or Air battles?

Do you want small unit engagements or large battles?

Do you want units to represent individual men and equipment, or squads, or platoons, or companies, or divisions?

Maxamillion275814 May 2011 2:05 p.m. PST

Panzerfust Armored Fist

nickinsomerset14 May 2011 2:09 p.m. PST

Played our first game of Kampfgruppe Normandy today, we were impressed, see seperate post,

Tally Ho!

Sundance14 May 2011 2:32 p.m. PST

I play almost exclusively skirmish battles. We generally use Battalions in Crisis, but I also like Tactical Commander for small, small battles. Just recently acquired Nuts! and I like the system so plan on using that for a while.

AMDS8714 May 2011 3:34 p.m. PST

Yeah, I just think FOW has become so popular that if I had of included it I would have just kept reading it over and over again.

Do you want Land, Sea, or Air battles?

I was thinking more Skirmish level land battles, but any other types will still be welcomed.

sharps5414 May 2011 3:39 p.m. PST

Depends on the level, I'm more of a company level and down player so I like Nuts!, Disposable Heroes, and Force on Force.

Jason
Stafford, VA

Capt John Miller14 May 2011 4:00 p.m. PST

I am partial to Guts 'N Glory and I was involved in the making of it. SO therefore, I am not a sock puppet of any kind.

SheriffLee14 May 2011 4:05 p.m. PST

I vote for FOW. Incoming!

Caesar14 May 2011 4:39 p.m. PST

Axis and Allies, the anniversary edition.

peterx Supporting Member of TMP14 May 2011 5:19 p.m. PST

I also recommend Disposable Heroes and Nuts for skirmish games.

Dances with Clydesdales14 May 2011 5:56 p.m. PST

Command Decision

raylev314 May 2011 6:09 p.m. PST

Blitzgrieg Commander or Crossfire. they portray world war 2 each in a different way but each is very good for what it does.

delta6ct14 May 2011 9:07 p.m. PST

For me it is IABSM.

Mike

Derek H14 May 2011 11:28 p.m. PST

BTW, wasn't there a similar question or maybe a poll on this, recently?

TMP link

kreoseus215 May 2011 3:55 a.m. PST

BKC II

Martin Rapier15 May 2011 6:51 a.m. PST

Best?, hmmm, best…..

Dressing up as a WW2 soldier, finding a bunch of mates similarly clad and armed, then spend the weekend hunting each other through hills and dales ideally getting freezing cold, soaking wet, exhausted and thirsty and trying to sleep out in a thunderstorm.

If that is no good, in the last few years I've had most fun playing large operational games using Megablitz, but that is partly because big multi-player games are always fun, regardless of rules. The progression of events and outcomes did seem vaguely plausible as well.

For more tactical games I still think the old WRG 1925-50 rules are one of the best sets out there, if played at an appropriate level (ie no more than a battalion).

combatpainter Fezian15 May 2011 7:17 a.m. PST

Wouldn't one need to have played them all to give an educated answer???

Char B1 bis15 May 2011 7:40 a.m. PST

Right now, playing a lot of Guts N Glory.

AMDS8715 May 2011 9:25 a.m. PST

Wouldn't one need to have played them all to give an educated answer???

I did say in your opinion. I just wanted to know what people's favourites were, that's all.

Mobius15 May 2011 10:05 a.m. PST

They are all the best.

By John 5415 May 2011 2:25 p.m. PST

Crossfire, by a country mile….

John

ancientsgamer16 May 2011 7:34 a.m. PST

Mein Panzer, each infantry stand is half a section. You can play it simply or add in "drop in rules" for more complication.

Admiral Bob16 May 2011 11:19 p.m. PST

Second Vote for Mein Panzer.

Dexter Ward17 May 2011 7:17 a.m. PST

Best for what purpose?
Are you interested in skirmish, tactical, or operational games?
Are you mainly interested in infantry? Armour?
How long do you want a typical game to take?
What sort of complexity do you like?
Do you prefer a set which concentrates on weapon stats, or on command and control?
Do you enjoy a game with lots of command friction where your troops don't do what you want?

It's a bit hard to say which set is 'best' until you know what they are for.

It's like asking what is the 'best' car; depends if you want to race it, carry the kids to school, or drive up a muddy track….

AMDS8717 May 2011 7:58 a.m. PST

Best for what purpose?

People keep asking questions like this. For the one hundreth time, what are the best rules in YOUR OPINION. I want to know what everyone's personal favourite rules are for gaming WW2. They can be land, air, sea, skirmish, full armies, take half an hour or a whole day, okay?
Right rant over. grin

Dexter Ward17 May 2011 8:04 a.m. PST

There are no 'best' rules IN MY OPINION.
I don't have a single 'best' set.
The 'best' set depends on what sort of game I want, who I am playing with, and how long I have to play.
Had you asked 'what are the best tactical rules with company sized forces playable in three hours' I could have given you an answer, but your question as stated is meaningless.
As I said, it's like asking what the best car is with no clue about how you intend to use it.

Dunno why that is so hard to understand.

NigelM17 May 2011 8:54 a.m. PST

For a platoon per side on the table Troops Weapons & Tactics
Larger than that up to about a company I Aint Been Shot Mum
Company to battalion Battlefront WWII
Battalion plus BlitkriegCommander

Derek H17 May 2011 9:18 a.m. PST

AMDS87: If you wanted to know what people's favourite set of rules for WWII were why didn't you just ask?

Best is a completely different question.

Omemin18 May 2011 9:25 a.m. PST

For each player running a battalion or regiment/brigade: Command Decision

For each player running a platoon or company: Tractics (No kidding; been using them since 1973)

For each player running a squad or platoon: Beer and Pretzels Skirmish (BAPS)

For each player running a squad or less: get back to me; I haven't yet converted Paddy Mud for WWII

thomalley20 May 2011 12:07 p.m. PST

Martin,
Just took a driving vacation in a Polo across France without using the "A" routes, does that count?

Caesar21 May 2011 8:37 p.m. PST

"For the one hundreth time, what are the best rules in YOUR OPINION."

Okay, best -- in my opinion -- for what purpose?

Last Hussar22 May 2011 2:31 p.m. PST

Troops Weapons and Tactics.

Weasel22 May 2011 11:23 p.m. PST

Depends on what we are doing. Crossfire, PBI2 and TW&T are all high on the list.

Nuts as well, but Face of Battle have squeezed past I think.

losart23 May 2011 10:00 a.m. PST

Operation WW2 and for skirmish Operation Squad

kevanG24 May 2011 4:58 a.m. PST

"As I said, it's like asking what the best car is with no clue about how you intend to use it."

you can compare things for different purposes.

ie.
does general quarters 3 do naval ww2 better than 'bag the hun' does air combat for ww2?

It is still a subjective opinion whether their representative purpose is the same or not.

And the answer to the above question is they are both the best I have played in that field. Bag the hun shades it because the GQ3 torpedo rules are too fiddlely for no benefit

brandoncorgi30 May 2011 1:48 p.m. PST

Panzer by Jim Day. Great set.

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