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"Rules for 80's Action Movies?" Topic


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1,614 hits since 11 May 2011
©1994-2024 Bill Armintrout
Comments or corrections?

Eli Arndt11 May 2011 3:54 p.m. PST

So quick question and sorry for the crossposting, but this doesn't seem to fit anywhere in particular.

Are there any rules sets out there that are either designed for or suitable for use in playing out over the top, single hero type action movies like those from the 80's.

I'd love a chance to have some Arny, Rambo, Chuck Norris action on the tabletop.

-Eli

Sundance11 May 2011 4:11 p.m. PST

CR3 would probably work – free on the THW website.

sharps5411 May 2011 4:23 p.m. PST

Yep, I would use CR3. But Iron Ivan's DH pulp set Where Heroes Dare! could easily work as could Howard's Astounding Tales! or .45 Adventures 2nd Edition. All these need to be updated to modern times but that isn't hard to do. At least CR3 already has modern weapons and you can easily port things from FNG, ATZ, and Nuts! if you want to.

Jason
Stafford, VA

Dropship Horizon11 May 2011 5:07 p.m. PST

We Can Be Heroes 2

Mark

Eli Arndt11 May 2011 5:09 p.m. PST

Two Hour Wargames and me don't get along. Nothing personal, just never got into the system.

I've played 45A and have Where Heroes Dare. Never seen Astounding Tales!

It strikes me as odd, in this age of endless numbers of self-published rules, that nobody has made a set of rules for these almost classic style movies.

-Eli

sharps5411 May 2011 5:46 p.m. PST

Eli,

Understood about THW, they aren't for everyone.

The problem with gaming the movies you are asking about is that you need a system that lets one figure defeat everything on the board. While you can do that in a RPG or video game I don't know many miniature games set up for that type of discrepancy.

I have pretty much decided to use a modified version of Where Heroes Dare! for The A-Team (TV show NOT the movie) but that's a long term project.

The more I think about it .45 Adventures 2nd Edition would do this very well. Your main character (a grade 3) can't die so it may actually be the perfect system for what you want. I may revise my A-Team plans now… huh?

Jason
Stafford, VA

Personal logo Inari7 Supporting Member of TMP11 May 2011 6:27 p.m. PST

For Miniature wargames I would suggest Shockforce/Warmachine I ran a Terminator game where The Terminator killed about 5 guys in one turn. Just like in the movies. It all depends on how tough you make you opponents for the 80's action hero/heroes.

Battle Works Studios11 May 2011 7:53 p.m. PST

The problem with gaming the movies you are asking about is that you need a system that lets one figure defeat everything on the board. While you can do that in a RPG or video game I don't know many miniature games set up for that type of discrepancy.

Ogre (and Ogre Miniatures) managed it, it ought to be doable with people instead of cybertanks. Just a matter of getting the game balance right, and making the hero susceptible to some kind of gradual degradation in effectiveness rather than praying for a Golden BB. Take a lot of playtesting to get right, though.

On a more-ready-to-play basis, the Supersystem rules from Four-Color Figs/Old Glory might get the feel right if you took a single hero (maybe with a sidekick or partner – the "buddy movie" riff) versus mobs of henchmen.

Wargamer Blue11 May 2011 7:57 p.m. PST

Where Heroes Dare from Iron Ivan Games. Exactly what you are looking for.

Lion in the Stars11 May 2011 8:47 p.m. PST

I haven't monkeyed with it, but Savage Worlds may work, as well, *IF* you stack enough 'tough guy' abilities onto the hero!

CmdrKiley11 May 2011 10:05 p.m. PST

Try 7TV by Crooked Dice, it's set for 60-70s era British TV, but can be easily adapted to anything in the 80s. My first attempt at a setting was a 70s Blaxploitation setting.

Big Jim12 May 2011 1:44 a.m. PST

Or Kill Team from one the the recent 40K books, allows for heros, squads of goons and a powered up bad guy at the end.

But I'd add a shout out for 7TV too, a set of rules which would certainly capture that 80's hero vibe.

The Angry Piper12 May 2011 4:38 a.m. PST

Don't forget to add a rule that specifically states that if a hero shoots at an oncoming vehicle with a pistol more than once, the vehicle explodes.

pphalen12 May 2011 5:58 a.m. PST

To be Continued by GASLIGHT would work nicely, since it is usually very difficult to kill heores versus "mooks" or "extras"

Tachikoma12 May 2011 6:19 a.m. PST

I've used .45 Adventures for this, and it works very well.

Ed the Two Hour Wargames guy12 May 2011 7:45 a.m. PST

The Meeples and Peeples current Podcast reviews the 7TV rules and from what I heard they hould work quite well.

Surferdude12 May 2011 10:47 a.m. PST

You mean people actually listen to me on the podcast Ed… gulp :)

Rogue Zoat12 May 2011 11:25 a.m. PST

What about Combat Zone and some jury-rigged states? rules are nearly as simple as you can get, and coming up with stats shouldn't be a problem.

Norman D Landings12 May 2011 11:51 a.m. PST

Remember – you get a +1 to any and all actions provided you come up with a pithy one-liner before rolling the dice!

Joppyuk12 May 2011 12:24 p.m. PST

If I remember, Rambo dies at the end of the original book, but that must mean all the follow ons are fiction!

Grand Dragon12 May 2011 12:31 p.m. PST

Stallone got the ending changed for the film IIRC.

Barks112 May 2011 7:59 p.m. PST

Flying Lead, with lots of cannon fodder/ mooks

Andy ONeill13 May 2011 3:14 a.m. PST

Feng Shui (rpg) is aimed at this sort of thing.
It's a nice clean elegant system.

CeruLucifus14 May 2011 2:45 a.m. PST

The RPG CyberPunk 2020 cited many of those movies as reference material.

badger2214 May 2011 11:04 p.m. PST

CP2020 kills heros by the truck load. If you want to play shoting gallery all the time you wont last long. Not quite up for the super hero type play.

Great game, one of my favorites, but unless you really limit the oposition, one guy is going down.

Owen

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