BlackSmoke | 20 Dec 2010 8:44 a.m. PST |
6mm is a scale that is quite often overlooked by the 15mm and 28mm crowd, but it has some very real advantages. I'm not saying it's better than 15/28mm as I understand the beauty of nicely painted figures and both can be used for largely the same things
it's just a different aesthetic! I'm coming very close to finishing the OOB for Corunna suggested by the Polemos Napoleonic Companion and thought I'd share my thoughts on what's good about 6mm and what I like best about the scale. 1) It is quite cheap to get reasonable sized forces together. 2) The terrain isn't terribly difficult to do, so you don't need to be a master modeller. 3) They are quick and easy to paint. 4) You don't have to worry about what colour of lace a particular regiment wore. 5) The massed effect on the tabletop looks like a proper pitched battle. 6) It's more suited to putting on large battles, such as Borodino or Waterloo (i.e. you don't need a gargantuan table and a hundredweight in lead). For me, I think I rank the above (from high to low) 5, 3, 4, 1, 6, 2. So
what are your favourite things about 6mm? |
kreoseus2 | 20 Dec 2010 8:53 a.m. PST |
I only use 6mm for scifi & WW2, as it is the only scale you can reasonably field plenty of vehicles in. phil |
Mooseworks8 | 20 Dec 2010 8:53 a.m. PST |
I only do Modern in 6mm but for me it's the price and the look/feel of all those minis on the board. |
McKinstry | 20 Dec 2010 8:56 a.m. PST |
For me it's the ability to put 30 to 60 figures on a single base. It is all about the mass look. |
quidveritas | 20 Dec 2010 8:57 a.m. PST |
I seldom have to play games with these. |
richarDISNEY | 20 Dec 2010 9:01 a.m. PST |
The closest thing I play to 6mm is 1/300 ww2 planes. I love them as you can have a sky full of planed duking it out!
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Allen57 | 20 Dec 2010 9:03 a.m. PST |
Larger forces on the table. More maneuver room. Models are closer to ground scale. Easier to paint. Less expensive. |
Pierce Inverarity | 20 Dec 2010 9:09 a.m. PST |
1, 5, and 6. I use painting services and buy terrain ready-made, so 2 to 4 are a subset of 1 for me. I do wonder if I will like non-microarmor 6mm. I shall find out soon as I embark on this Italian Wars project that was jump-started by a spontaneous ebay buy. It's all about the Carroccio. |
Pierce Inverarity | 20 Dec 2010 9:09 a.m. PST |
Yes, the ground scale issue is important to me also. |
TodCreasey | 20 Dec 2010 9:24 a.m. PST |
It is the mass for me too – also that the configuration of the figures can tell you a lot about unit types (regular, irregular etc). |
Angel Barracks | 20 Dec 2010 9:38 a.m. PST |
Cheap miniatures, so you can afford to buy both sides So cheap that you can afford to buy both sides for multiple eras Cheap terrain Cheap scenery Small area need for playing, but even better with a big area Easy to transport to another location to play Room on table to perform manouevres, cavalry charges, more scope for "tactics" You can start games out of weapon range They look ok painted badly due to small size, others sizes show up bad paint jobs more They ARE detailed so you can paint lots of detail if that is your thing Uses much less paint/glue/flock etc to prepare than bigger sizes You can achive a massed battle look with ease They are cuter Small area for storage needed Many 6mm manufacturers offer extensive figures for each range, for example Irregular Miniatures Ltd have over 200 different figures within their 6mm Napoleonic range. – So you should be able to get whatever you need, in the event you can't, at that scale you can probably proxy something without anyone knowing. You can play 1:1 figure ratio/scale so that a unit of 100 men is shown by using a unit of 100 men, not 5. Buildings are just that, a building can be a single building and not a village, 10 buildings can be a hamlet and not a city etc. Check out some of the work in Gallery on the 6mm forum: link |
DontFearDareaper | 20 Dec 2010 9:55 a.m. PST |
So
what are your favourite things about 6mm? It isn't 2mm Dave |
BlackSmoke | 20 Dec 2010 10:00 a.m. PST |
They look ok painted badly due to small size, others sizes show up bad paint jobs more Yeah, that's a good one, angelbarracks! Quite often if I make a mistake or smudge a colour I don't bother correcting it, as it will not be noticeable in the mass. |
Scorpio | 20 Dec 2010 10:02 a.m. PST |
Yeah, please include a selection for "I don't play 6mm." |
Angel Barracks | 20 Dec 2010 10:08 a.m. PST |
Yeah, please include a selection for "I don't play 6mm." He never asked if you play 6mm though
If you don't play and have nothing constructive to add why post to tell us you have nothing constructive to say. |
Bob in Edmonton | 20 Dec 2010 10:42 a.m. PST |
I think 6mm allows us to better simulate the fog of war. The figures look like blocks of troops from 3 feet but it can be hard to tell exactly what is what (beyond formed v unformed v mounted). In this way, you get a "friction of war" command effect without any rules. In several 6mm biplane games I have played, the small planes make it hard to pay much attention beyond the dog fight you are involved in which simulates how your attention becomes focused in a dogfight. |
The Beast Rampant | 20 Dec 2010 10:42 a.m. PST |
Right now, 5-4-3-1-2-6. I like the notion of lots of the little fellers on an element meant for 3 or 4 larger miniatures. I can appreciate massed effect for the Big Battles, but that's out of my scope right now. |
GildasFacit | 20 Dec 2010 11:35 a.m. PST |
Following the other plonkers' comments
They are not bigger than 10mm. In reality the mass effect is probably the first that you notice in a 6mm army. They are big enough to do uniforms with correct colours and facings – even the flags are recognisable – but not so large that a few short-cuts really make a lot of difference at 'table' distances. The depth v frontage issues with larger figures are less pronounced – quite a bonus if you are a bit of a stickler for ground-scale issues (like me). But then I go an base them 2/3 deep and muck it up again – just because they look better. Practicality is where they really score for me though. I can store a sizable army in a few trays and my magnetic bases keep them very secure. No top heavy 28's toppling over when i drop a box. It means that i can actually field an army in the same time I'd be able to do a regiment in larger scales AND the terrain won't fill a basement or cost a bomb. I can fight decent sized battles on my 5x4 table and still have a pike unit that doesn't look like Billy-no-mates with a flag – which is about all that would fit on a 40x40 base that has 30+ Landsknects in 6mm. I could go on but why bother, I'll never convince some people. |
Feet up now | 20 Dec 2010 12:26 p.m. PST |
6mm for the average gamer is dificult to beat on options 5 and 6 in other scales. |
elsyrsyn | 20 Dec 2010 12:30 p.m. PST |
All of the above, except for 3 – I'm such a slow painter, that that is not really a factor. Doug |
Andrew Walters | 20 Dec 2010 1:05 p.m. PST |
For fantasy (Hordes of the Things) I like that big things can be really big. It's hard to play with a big castle or dragon in 25mm, but in 6mm you can have (comparatively) *huge* things on the table. Andrew |
Space Monkey | 20 Dec 2010 3:02 p.m. PST |
What Andrew Walters said
In scifi you can have crazy huge things like landslips, big landers, huge alien creatures, mecha, strange alien landscapes that dwarf the armies. In fantasy you can have giant demons/monsters, floating castles, enormous magic FX. |
WarDepotDavid | 20 Dec 2010 3:18 p.m. PST |
I like the mass appeal of not only larger units but also larger battles on a common sized table. Flank attacks actually do become flank attacks. I also like the speed in which you can paint and get units on the table, the prices per figure and the small amount of space required to store them. David wardepot.blogspot.com |
Scorpio | 20 Dec 2010 8:04 p.m. PST |
He never asked if you play 6mm though
If you don't play and have nothing constructive to add why post to tell us you have nothing constructive to say. Welcome to the poll suggestion board! :} |
Stern Rake Studio | 20 Dec 2010 8:49 p.m. PST |
For me: 1, 5, 6, 3, 4, 2. Plus the ground scale in WWII, Modern and Sci-Fi looks "right." With the larger scales you end up with the Parking-Lot Effect. Ted |
Agesilaus | 20 Dec 2010 9:55 p.m. PST |
I use it for WWII micro armor. I believe it is the optimum scale for WWII tank actions, when doing 1 vehicle = 1 mini. I understand that larger scales have become very popular for WWII, but I prefer those scales with small unit infantry skirmish games. Back in the 70s I got involved in micro armor after going to a couple of conventions where people were trying to do the battle of Kursk in 1/76 scale. It just got too busy. To each his own. I would play in any pickup game that looked fun, but the ground scale of 6mm seems right to me for WWII armor, and putting individual infantry on stands of 3-4 figures makes the game quite playable and modular. Also, I like the painting. You can do a lot of detail, but you don't have to paint eyes and lips. |
Warbeads | 21 Dec 2010 5:22 a.m. PST |
My sucky painting doesn't show as well. I use to base 6 mm figures for skirmish games because I think it makes Scicenec Fiction weapons ranges more "realistic" – yeah "realistic" Science Fixtion – butI have moved to 1/600th for jets, planes, and AFVs. Gracias, Glenn |
HobbyGuy | 21 Dec 2010 10:37 a.m. PST |
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mex10mm | 21 Dec 2010 10:41 a.m. PST |
All 6 in no particular order plus #7 Easy to store. |
Top Gun Ace | 21 Dec 2010 11:58 p.m. PST |
All of the above, plus the weapons ranges are more realistic, and it's easier to field forces on a 1:1 basis, if you like that sort of thing, e.g. one mini for each vehicle. |
Falconius | 24 Jun 2011 8:06 a.m. PST |
6mm is better than 28mm in every possible way except for roleplaying. And I hate roleplaying. The storage advantage comes in handy if I want to get to a game quickly after work, using the big Yamaha to cut through traffic. I can take 2 armies without being forced to use my car. |
Angel Barracks | 01 Jul 2011 4:10 a.m. PST |
Here is an example of 6mm looking good. TMP link |