Captain Nemo | 15 Nov 2010 12:37 p.m. PST |
I was wondering if anyone had any good rule suggestions for a Mummy game? I was thinking something like two teams against a Mummy team. I'm normally a 15mm guy but I couldn't pass up on these reaper sculpts. morebloodypulp.blogspot.com |
shelldrake | 15 Nov 2010 12:56 p.m. PST |
"Where Heroes Dare" from Iron Ivan Games |
The Gray Ghost | 15 Nov 2010 12:56 p.m. PST |
Why are Mummies always the bad guy? Why arn't here any games where the mummies are the good guys defending their tomb from raiders??? SAY NO TO MUMMY DISCRIMINATION!!! ps I like Astounding Tales
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whill4 | 15 Nov 2010 12:59 p.m. PST |
I like GASLIGHT. It is fairly open ended. |
Cardinal Hawkwood | 15 Nov 2010 1:17 p.m. PST |
we use our own and if Greywolf contacts you he may be able to explain |
Captain Nemo | 15 Nov 2010 1:19 p.m. PST |
I had consider using Kill Team for this Mummy game. But those all look like good suggestions. I'll have to check them out. |
Scorpio | 15 Nov 2010 2:03 p.m. PST |
I really want to sit down and figure out a good pulp conversion for AE-WWII. I mean, it's pretty pulp as is (now including Mummy rules, for example), but just need to write up army lists and new units to go along with it. It should be everything I need, just have to, you know, do it. If you asked me to do it tomorrow, I'd run it with Strange Aeons. But I think that's more horror than what you're looking for. Where Heroes Dare is another idea, but you'd have to put some work into writing the scenario, or coming up with Mummy rules. |
Broadsword | 15 Nov 2010 2:21 p.m. PST |
WHERE HEROES DARE! by Iron Ivan Games – link |
Gathrawn50 | 15 Nov 2010 2:28 p.m. PST |
I'll "third" Where Heroes Dare!!! Haven't tried much in a supernatural vein yet, but am sure it will be do-able. I even bought my own pile of mummies and tomb explorers. Mongo |
Battle Works Studios | 15 Nov 2010 2:52 p.m. PST |
Chaos in Cairo did adventurers versus mummy cultists. Probably easy enough to mod into whole teams of active mummies. |
Jlundberg | 15 Nov 2010 2:57 p.m. PST |
Rugged Adventures has a sensible structure, plays well and is Free link Where Heroes dare is also interesting as is the Larger than Life ruleset out of Two Hour Wargames |
Captain Nemo | 15 Nov 2010 4:59 p.m. PST |
Thanks for all the info guys! |
chicklewis | 15 Nov 2010 8:40 p.m. PST |
I'm partial to .45 adventure. It will be re-released in 2nd edition sometime in December, if rumors are true. |
Warrenss2 | 15 Nov 2010 9:09 p.m. PST |
.45 Adventures or Astounding Tales! You can't go wrong with either one. |
richarDISNEY | 16 Nov 2010 9:00 a.m. PST |
Well, Astounding Tales 2 has a book for them (Astounding Adventures #2). And they are pretty good. But I am biased. I wrote one of them
The Chaos in Cairo is really good too
Scorpio, there is mummy rules in the new AE:WW2 book link
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Scorpio | 17 Nov 2010 8:29 a.m. PST |
Scorpio, there is mummy rules in the new AE:WW2 book link Oh, I know, I'm one of those playtesters listed in the front of the Basra 1946 book. I was saying you'd need to come up with mummy rules for Where Heroes Dare. |